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April 24th, 2001, 05:13 AM
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Corporal
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Join Date: Dec 2000
Location: Sherman, TX, USA
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Re: A 1.35 BUG!!!!!!!
OK I started a new game with NO mods, but using a custom map created with the Map editor. Started Game, saved, no problems. Did one turn saved then played for 20 turns and saved. Attempt to reload saved games gets same error as before.
I agree that I think it is the map editor. have sent save game files along with screen shots of error Messages and custom map to MM.
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April 24th, 2001, 05:29 AM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: A 1.35 BUG!!!!!!!
I have now gone thru something like 50 turns with my large, custom map and no load save game problems...yet...
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April 24th, 2001, 05:48 AM
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First Lieutenant
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Join Date: Oct 2000
Location: San Diego, CA, USA
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Re: A 1.35 BUG!!!!!!!
Daynarr,
Yes, I am using a custom map, which I'll attach. I am not, however using any mods. My SE4 game itself is totally plain-vanilla
Yes, it is almost certainly related to use of the map editor. But what the heck, I mean, it's a new SE4 toy, of course we're going to play with it until it breaks
Thanks for asking, Daynarr, you're one of the good guys around here.
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April 24th, 2001, 07:45 AM
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Sergeant
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Join Date: Jan 2001
Location: Brisbane, Queensland, Australia
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Re: A 1.35 BUG!!!!!!!
It reads like the more you have mod'ed the game the bigger the errors.
I have been playing two multi-player games by e-mail and a single player game.
The only errors I have so far are with the non-MM empires, all wrong names in default strategies <fixed!>. This only occurs if they are an AI not when a human is playing them.
I have a fairly mode'ed component, settings, and facilties data files, mostly new stuff.
So it looks like that you have to get on to the mod'ers and get them to fix up their mod's for V1.35.
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April 24th, 2001, 09:53 AM
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Sergeant
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Join Date: Dec 2000
Location: Miami, FL U.S.A.
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Re: A 1.35 BUG!!!!!!!
Did you guys give planets/storms/ect. special abilities that aren't found in the normal game? like shield generation to a planet, or anything wierd like that... if so perhaps that's the problem.
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April 24th, 2001, 11:16 AM
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Lieutenant General
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Join Date: Dec 2000
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Re: A 1.35 BUG!!!!!!!
Jourin that's great! I hope it will help MM to fix this problem.
Possum, if you don't use any mods but this map you have posted (I can't see anything wrong in it), you should send that corrupted save game to MM so Aaron can fix it.
The funny thing with this is that I haven't made anything new with my game since 1.30 patch (all the mods I use now, I was using on previous Versions as well, and they worked just fine with no errors at all). The only major difference is this map made in Map Editor, but even there I haven't made anything drastic (like adding strange abilities to planets and such things).
All people that get more of these Messages when trying to load a save game and don't use any mods should send that save to MM with explanation so that MM can fix them. More mails to MM mean more attention to the problem and faster solution.
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April 24th, 2001, 04:36 PM
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Corporal
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Join Date: Dec 2000
Location: Sherman, TX, USA
Posts: 122
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Re: A 1.35 BUG!!!!!!!
It may not just be the custom map, but a combination of factors. I can play the game with a custom map and save and reload with no problems, and then I do something that causes the save game to crash.
I think one of those somethings is scrapping a facility on the first turn and building a different facility that what was present a the start. This is the only something I have been able to consistently duplicate.
But I have also played games where I do not do that and still get the error I just can't isolate what caused it, because the something could occur at turn 10 and you could play to turn 35 before you save and reload and get the error.
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