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April 23rd, 2001, 10:15 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Thanked 4 Times in 4 Posts
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Re: Strategic Help required!
If I keep the ships tightly packed, my PDCs should be able to handle the missiles, And I can add the PDL on my repair ship, or a dedicated PDL ship for a safety margin.
I still need shields so my ships don't get wiped out. 20kT defence lets me take absorb 2 HM-APB-XII. Perhaps a hardened ship that's one gun and lotsa shields will distract the fire.
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April 23rd, 2001, 10:28 PM
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Captain
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Join Date: Jan 2001
Location: Texas
Posts: 830
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Re: Strategic Help required!
I agree with the folks who suggest using fighters. When the AI is way ahead of you in technology, those Mine Sweeper V DN's will devastate your mine fields. But if you had 400 small fighters equipped with the Small DUC III, the AI would never get a ship through.
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April 24th, 2001, 12:34 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Strategic Help required!
quote: I agree with the folks who suggest using fighters. When the AI is way ahead of you in technology, those Mine Sweeper V DN's will devastate your mine fields. But if you had 400 small fighters equipped with the Small DUC III, the AI would never get a ship through.
Hmmm... I think the first fighter I'll create are gonna be TachyonPC fighters. Once the enemy ship is disarmed, I can capture them. DUC fighters sound good for when I've stolen the tech already.
It looks like 3 Tachyon Runners (with 70kT of defence) can disable a DN at 50% accuracy(the enemy split his fire & all 3 ships' shields held at 10%  ). I'll just have to have some backup ships that can drop the shields and Cap.
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April 24th, 2001, 12:39 AM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
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Re: Strategic Help required!
Too bad your main weapon targets their weapons. You will have to analyize it because you won't be able to use it for defense 
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April 24th, 2001, 03:39 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Strategic Help required!
I don't mind researching my own (weapon) techs. I've got DUC V already, and that's good enough for me. (As long as I have equivalent shield, armor, sensors, hulls etc.)
[This message has been edited by suicide_junkie (edited 24 April 2001).]
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April 24th, 2001, 06:23 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Strategic Help required!
After more simming, It looks like I have to also contend with fairly heavy regeneration on the 2k shields of the DN, plus they have a Self-destruct. And the 3 crew quarters can fight off my Boarding Parties II, so I have to kill one of those too.
This just gets worse and worse.
I could disable one of the DNs with 3LCs & take only armor damage.
But, to capture them, I also need at least 10 DUC capture ES/FG ships pounding away till the end of combat.
This one tactical operation is going to require every ship I own.
[This message has been edited by suicide_junkie (edited 24 April 2001).]
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April 25th, 2001, 01:12 AM
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First Lieutenant
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Join Date: Jan 2001
Location: Randallstown, Maryland, USA
Posts: 779
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Re: Strategic Help required!
Aren't you getting any help from your mines? I usually see the AI send in minesweepers and combat ships to the same spot in the same turn but rarely in the same group? Maybe you will get lucky and a mine or two will take down some shields/crew quarters.
BTW are you fighting tactical or strategic? If you are fighting strategic, have you tried setting your tachyon ships to "point blank range"?
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