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November 13th, 2003, 09:12 PM
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Private
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Join Date: Nov 2003
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Re: Is Cyclops worth it as a pretender god?
I was always under the impression that a magic item (dont recall its name) thats shaped like an eye can restore (improve) sight when blinded.
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November 13th, 2003, 09:35 PM
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Corporal
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Join Date: Oct 2003
Location: Rochester, NY
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Re: Is Cyclops worth it as a pretender god?
Well, he's still the cheapest way to get Earth 9 and get all those blessed bonuses - +4 reinvig is great for holy commanders especially holy spellcasters (pythium, Abysia, Vanheim, etc), and the +4 armor will make some nations HI near invulnerable to normal attacks.
If you want to use him as a tank, either get him a ring of regeneration or research regeneration (need to make him a Nature mage though) and then try it. Should make the chance of an affliction low enough to give it a go.
Even blind, he does a great job of holding the line and certain artifacts can make him an effective blind killing machine (Charcoal shield being the most popular).
I'd rate him as a little on the expensive side, but if you want the bonuses it's the way to go. On a tight map he may be a good choice for the great start potential + affordable bless effects
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November 14th, 2003, 02:23 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
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Re: Is Cyclops worth it as a pretender god?
I don't believe there's any blindness-curing item. There are so many that I can't be sure, but I don't recall any such thing at the moment.
There is, however, a missile weapon that seeks out the target's eyes. Nasty piece of work!
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November 14th, 2003, 02:32 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: Is Cyclops worth it as a pretender god?
There's also an "Eye Shield", which is even worse. But I never take a cyclops anymore... I tried one once in Dominions II to see if it was better, but no. Got blinded on the third battle, taking maybe 2 points of damage. Though being blinded wasn't very bad, I mean even with Earth 9 and shooting approximately five hundred million flying shards, the cyclops couldn't hit anything before he lost his eye=)
Still, a blind cyclops is about as useful as a rainbow mage that's died twice... and in Dominions II, even a seeing cyclops is pretty impotent. But if you do use one, give him nature-2 and don't even think about fighting until he gets a ring of regeneration, some armor, and a long weapon. Haha... now that I said that, I'm tempted to go try it=) Bye!
-Cherry
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November 14th, 2003, 05:10 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
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Re: Is Cyclops worth it as a pretender god?
Heh. Then there's Vision's Foe... I wonder whether this is an artifact, or very powerful item, or whatnot. In the right hands (Firbolg, with Eye of Aiming, Boots of Speed...) sounds like a Cyclop's nightmare.
The Eye Shield requires that the Cyclops hit the shield carrier. The arbalest only needs to get in range. Get him an air-shield item, I guess, in addition to the regeneration, and avoid those lizard shamans or anybody else with Curse/Doom.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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November 14th, 2003, 06:42 AM
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Re: Is Cyclops worth it as a pretender god?
I was able to make a few Vision's Foe in the demo so it's not an artifact; though I can't remember offhand the exact sphere(s) you needed in order to create it. Probably Air/Earth.
It and the other crossbows with a high precision works almost too well with attack orders of "large monster" to waste those precious Ice Devils and Behemoths.
I don't know if it's too well for the cost or not; since my only MP experiance with it are on my end using it against others.
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November 14th, 2003, 03:24 PM
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Colonel
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Join Date: Apr 2002
Location: Near Paris, France
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Re: Is Cyclops worth it as a pretender god?
Can't a blinded Cyclops replace his lost eye with a "Vision" artifact ? Then you've got a kind'o Terminator-Cyclops.. 
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