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  #1  
Old February 16th, 2004, 06:55 AM
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Default Re: Tien Chi Conscription

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Originally posted by PvK:
As it is, a couple of points after 10-20 turns, with a max level of about 6 ...
Boys, how many times do I need to repeat that this is simply not true? I have savegame files with conscriptions at 13+ (I bought PD to 10, and the freebies built on top of that).
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Old February 16th, 2004, 06:57 AM

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Default Re: Tien Chi Conscription

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Originally posted by PvK:
Jotun with conscription would still only have meaningful effect if it were on an accelerated scale, such as Peter suggested. As it is, a couple of points after 10-20 turns, with a max level of about 6, isn't even particularly noticable for Jotunheim, because the gold cost of them buying the same thing manually is very very low, and it only happens if you don't buy it above 5 anyway, and with Jotunheim, buying 5-20 defense is often worth the price. Tempting the J player to not buy any defense in the hope of saving a very few pennies is more likely to just get players to neglect defense hoping for insignifigant savings.
Yes, so that is why if you change it so that it has a meaninful impact on your nation (as Peter suggests, which if it's not apparent, I believe is a good idea) then it would affect the balance of the nation. The most meaningful impact I could think of was Jotun who has great PD. So as you can see if it is adjusted, it would affect the balance of the nation.
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Yeah, hmm. If there is a meaningful thematic reason, it might be better to balance them in other ways than un-doing something that has a reason.

PvK
Yes, I agree. That is why I said either give them movement 2, or adjust their statistics or the commander in some way to make up for it. Such as, if each of those is slow because of their retinue, when they are in combat give them some sort of inherent bodyguards or something similiar to fit the theme while not unbalancing it.
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Old February 16th, 2004, 12:20 PM
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Default Re: Tien Chi Conscription

Hmm, too many Posts to answer in any meaningful way.

Peter has a most valid piont. Visibility. Can't remember his other pionts now but they were good as well. What players percieve will change what they feel about the game. In dominions 1 the curse didn't work for a year or so but there was much complaints and demands that we make the curse less powerful If you do not percieve an effect on the conscription it is not fun even if thematic. I do not think it is fun as it is.

I'm not satisfied with the current workings on the conscription. An early Version was clearly overpowered. We did not want to waste time on the conscription at that time, about to release the game and all.

It will probably be remade, if I remember. As I rarely notice it, I tend to forget about it
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Old February 16th, 2004, 12:22 PM
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Default Re: Tien Chi Conscription

Lore Warden should probably have 2 strat move. Most leaders have 2. Only crippled old men and other inefficient commanders have 1.
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