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November 21st, 2003, 01:45 PM
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Private
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Join Date: Nov 2003
Location: Atlanta, Ga
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Re: Ulm, Ulm and more Ulm !!!!
Cool responses...let's see if I can get to them...
< A good combo, IMO, is a Fire-9 Dragon pretender. Those flaming weapons are especially painful when backed by good, honest, Ulmish muscle!
Honest Ulmish muscle...yep...that' what drew me to them in the first place...wizards...bah! Hokey religions and ancient weapons are no match for good bLaster kid. Whoops wrong time period, butyou get the point...
Heh heh....I think of myself as the Pretender also...nope, definitely can't be the fat chick now.
< I was attracted to them in the beginning but I don't find them very good now in the end game. They are too limited in the end game, as are the Niefel theme Jotunheim.
I don't know....by the end game you should have a bunch of souped up Master Smiths and your Pretender plus any special mage types from territories, the more I write the more excited I get about Ulm...I'd like to see them have MR that actually amkes a difference, or be allowed to freely shift defense points around to different provinces to reflect their disciplined society structure. Iron Faith needs some work to make it doable but Vanilla Ulm is here to stay!
True but if you don't have the resources to spend all that cash, it neds to go somewhere and I've had huge success using defense against Eremor which was the bad guy giving me problems when I had 92 pts...
I played Last night for about 4 hours experimenting with this and I'll tell you what...Smiths wearing Earth Power boots and possessing the Aiming Eye are soem Blade Wind unleashing fools. I had 4 running around with about 15 Knights...they absolutely tore through huge amounts of undead...I had 2 Priests also and the Banishment was nice...but accurate Blade Wind is a nasty thing to deal with, let alone 3 or 4 every round.
Also, I got intoa bit of a pickle at one point and retreated all 4 and my Pretender to a castle/lab and had all 5 do Colckwork Horrow....Mu HU Ha Ha Ha...instant army, just add lab....was beautiful.
Are the difficulty levels just for AI decision making or does it actually affect things like resources, magic points, etc ?
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November 21st, 2003, 04:19 PM
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General
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Join Date: Aug 2003
Location: Sweden
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Re: Ulm, Ulm and more Ulm !!!!
Quote:
Originally posted by Nerfix:
...or a Void Lord?
Oh wait, i can do that...
I have been wondering one thing about Iron Faith...
Where are the Black Paladins? The Iron Inquistion needs its Black Paladins!
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No, but it might need Hochmeisters 
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November 21st, 2003, 04:29 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: Ulm, Ulm and more Ulm !!!!
Only if i knew what a Hochmeister is...
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"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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November 21st, 2003, 04:40 PM
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Second Lieutenant
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Re: Ulm, Ulm and more Ulm !!!!
Can those constructs go underwater? If they can, cheers to mindless beings attacking mind flayers underwater. ;P
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November 21st, 2003, 05:09 PM
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Major General
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Location: Mountain View, CA
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Re: Ulm, Ulm and more Ulm !!!!
Quote:
Originally posted by SurvivalistMerc:
Can those constructs go underwater? If they can, cheers to mindless beings attacking mind flayers underwater. ;P
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I haven't checked them all, but Mechanical Men can, so it wouldn't surprise me if others could as well.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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November 21st, 2003, 05:47 PM
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Second Lieutenant
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Re: Ulm, Ulm and more Ulm !!!!
Someone else may already have posted this, but one of my ulm strategies is to use spies.
Raise unrest in the AI's home province to over 100.
Now...deal with what army he has fielded.
He can't make more of his decent troops. At most you'll be fighting independent province recruits. That is soooo wonderful imo.
Need to get some water breating rings for some races, though. Still, I find that this strategy rocks.
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November 21st, 2003, 06:37 PM
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Corporal
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Re: Ulm, Ulm and more Ulm !!!!
How do you combat spies or stealth preachers?
Quote:
Originally posted by SurvivalistMerc:
Someone else may already have posted this, but one of my ulm strategies is to use spies.
Raise unrest in the AI's home province to over 100.
Now...deal with what army he has fielded.
He can't make more of his decent troops. At most you'll be fighting independent province recruits. That is soooo wonderful imo.
Need to get some water breating rings for some races, though. Still, I find that this strategy rocks.
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