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March 31st, 2004, 09:25 PM
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Sergeant
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Join Date: Dec 2003
Location: Würzbueg, Germany
Posts: 397
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Big Problem - Unbalanced random events
Quote:
Does your immortal queen then immediately come back to your castle, allowing you to endlessly keep trying to break the seige using her?
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She did.
To be honest, I just took her to find out why most people in this forum agree on her being a good SC. She did not match my expectations however, and so I ended this game
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April 1st, 2004, 03:33 AM
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Corporal
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Join Date: Jan 2004
Posts: 155
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Re: Big Problem - Unbalanced random events
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Originally posted by PrinzMegaherz:
quote: Does your immortal queen then immediately come back to your castle, allowing you to endlessly keep trying to break the seige using her?
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She did.
To be honest, I just took her to find out why most people in this forum agree on her being a good SC. She did not match my expectations however, and so I ended this game From my experience, Vampire Queen is a good SC, as long as she has some decent equiptment. Without equiptment, however, she lacks sufficient fighting power to defeat anything substantial by herself, unlike a Dragon or Wyrm could. Therefore, VQ is more of a mid-game SC, rather than an early-game land-grabing SC.
-Gateway103
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April 1st, 2004, 07:56 AM
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Second Lieutenant
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Join Date: Jan 2004
Posts: 510
Thanks: 24
Thanked 31 Times in 12 Posts
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Re: Big Problem - Unbalanced random events
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Originally posted by Gateway103:
From my experience, Vampire Queen is a good SC, as long as she has some decent equiptment. Without equiptment, however, she lacks sufficient fighting power to defeat anything substantial by herself, unlike a Dragon or Wyrm could. Therefore, VQ is more of a mid-game SC, rather than an early-game land-grabing SC.
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I could not disagree more.
For me, a Vampire Queen is THE early-game Super Combatant as the only item she needs to make her a nearly unstoppable force against living independents up to level 9 is a piece of decent armour and the order attack rear. Most any nation can have her attacking and taking provinces from round 3 and onwards (though only in her own domain as much as possible, just to be safe. Her attacks do glitch, very rarely). She doesn't need spells, she doesn't need swords, shields, &etc (in fact, she is better without ANYTHING in her hands) - she just needs armour in the early game. (Okay, adding a cheap Horror Helmet asap helps against the very toughest independents and as and when you develop booster magic it is nice to set her to cast it before attacking - it just is not needed against any but the very strongest types of independent units appearing in great numbers)
__________________
When I said Death before Dishonour, I meant alphabetically.
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April 4th, 2004, 06:23 AM
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Second Lieutenant
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Join Date: Feb 2004
Posts: 514
Thanks: 0
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Re: Big Problem - Unbalanced random events
Machaka, Order/Turmoil 0, Luck 3, Turn 3, 1/4th of capital killed by rain/mass shaving accident.
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I second the motion to buff the fortune scale.
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