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December 5th, 2003, 01:12 AM
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Sergeant
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Join Date: Nov 2003
Location: Finland
Posts: 250
Thanks: 19
Thanked 13 Times in 8 Posts
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Re: Atlantis
Personally I've had my best multiplay game playing Atlantis.
This was in Dom I time, when Ermor was still Ermor every time. We played on the huge Europa map with the fixed start locations, all factions present and the highest or parhaps the second highest AI setting. Indie 5, I think. From the word go I made it my mission to destroy Ermor.
A coral queen prophet (lvl 5), backed up by another queen. A nice bunch of parhaps 40 of those big sacred troops, and that's it.
The war took forever as Ermor got real tough, real fast. I had to resupply about 20 more of those sacred troops, but othervice it was that 2 priestess & sacred troop bodyguard that carried the whole campaign.
Talk about deep patrol. No possibility of retreat pretty much the whole time.
This was against the highest or the second highest AI setting. No pushover that.
Got to love those big strong atlantians. Dagon of course, is the only true pretender.
Give him two ice-swords to start with (defence +8) and he goes through armies like nothing else.
Definitely he best fighting pretender I've ever used. These days the Nataraja may be even better. 4 Ice Swords = Defence 30 or so in just a few rounds from the beginning. 4 Attacks too.
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December 5th, 2003, 01:46 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Atlantis
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Originally posted by LordArioch:
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The main weakness I see in atlantis is capital dependence...both good cheap mages are capital only and odds are most other sea provinces won't have enough resources to build too many troops.
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True for well-equipped troops, though Shamblers only require 1 resource, so if you have the gold, they are great instant armies in a reasonable province with them, and spearmen are also fast cannon fodder, if you don't have or want to spend the gold on Shamblers.
PvK
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December 5th, 2003, 01:51 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Atlantis
Quote:
Originally posted by Adept:
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The war took forever as Ermor got real tough, real fast. I had to resupply about 20 more of those sacred troops, but othervice it was that 2 priestess & sacred troop bodyguard that carried the whole campaign.
Talk about deep patrol. No possibility of retreat pretty much the whole time.
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Why not? No following troops to protect the provinces behind you from being retaken?
Quote:
... These days the Nataraja may be even better. 4 Ice Swords = Defence 30 or so in just a few rounds from the beginning. 4 Attacks too.
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How about 4 Swords of Swiftness for 8 attacks? Add boots of speed... Name your pretender Slice'N'Dice, or Benihana. You might need a lot of reinvigoration to not exhaust yourself, though.
PvK
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December 5th, 2003, 04:14 AM
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Second Lieutenant
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Join Date: Oct 2003
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Atlantis
>How about 4 Swords of Swiftness for 8 attacks? Add boots of speed... Name your pretender Slice'N'Dice, or Benihana. You might need a lot of reinvigoration to not exhaust yourself, though.
For a Nataraja I find that a Wraith Sword, Charcoal Shield, and Faithful, make a good combo.
The sword gets you extra health plus reinvigoration.
If you are facing undead (wraith sword not effective) or are paralyzed the shield can still win you the day.
Faithful gets you luck, which is always good, and it's nice to squeeze it out of a weapon slot.
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