Re: dealing with Illithids?
Another note is that every Starspawn has Astral; holy Starspawn have astral-1 (2 if the random falls on astral) and the pure-mage Starspawn have at least Astral-3. That can give them access to Opposition, Enslave Mind, Mind Duel et al. Keep that in mind if you bring in astrally skilled commanders or magical units.
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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