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  #1  
Old April 26th, 2001, 12:29 AM
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PvK PvK is offline
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Default Re: patch 5 and emergency propulsion

Well, y'know guys, it's real easy to edit the components and ship files to make real Death Stars and hyper-movement components, and to give them reasonable costs and limits, even.

PvK

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  #2  
Old April 26th, 2001, 12:47 AM
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Default Re: patch 5 and emergency propulsion

Heck, If you wanna put lots of emergency stuff on, go ahead and change:

Restrictions := One Per Vehicle

to

Restrictions := None

On all the emerg. components, and your 89 movement point baseship is a reality once again
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Old April 26th, 2001, 12:50 AM
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Default Re: patch 5 and emergency propulsion

quote:
Originally posted by PvK:
Well, y'know guys, it's real easy to edit the components and ship files to make real Death Stars and hyper-movement components, and to give them reasonable costs and limits, even.


Yeah, but the dark side prefers to exploit coding oversights.

[edit: Oooh! Look! I'm finally a real Lt.]

[This message has been edited by dmm (edited 25 April 2001).]
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