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January 14th, 2004, 10:49 PM
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Join Date: Aug 2003
Location: Sweden
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Re: "War of the Ring" thread
There is one problem with my idea.
You can summon orcs in battles (Raise skeletons).
Changing the theme to shadow gate might be a solution, but there are fewer spirits than corporeal undead I believe).
Banning the use of the spell another idea (that is hard to implement as the AI would like it). Patch 2.07 will enable spell modding and allows you to disable spells.
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January 14th, 2004, 10:58 PM
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Join Date: Aug 2003
Location: Sweden
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Re: "War of the Ring" thread
Quote:
Originally posted by Gandalf Parker:
by the way, does anyone have the new count after the patch? We went from 1010 units to...
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The dev-Version count is 1085.
I believe the 2.06 count is 1040 or so.
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January 15th, 2004, 12:10 AM
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Major General
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Join Date: Oct 2003
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Re: "War of the Ring" thread
Quote:
Originally posted by Kristoffer O:
There is one problem with my idea.
You can summon orcs in battles (Raise skeletons).
Changing the theme to shadow gate might be a solution, but there are fewer spirits than corporeal undead I believe).
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...or Carrion Woods. Carrion Beasts are not available to anyone else.
Or you could use units with "Call Allies" ability, and change them to Orc Chieftains of various Orc clans. "Crossbreeding" could be the national Mordor spell (giving a variety of orky, gobliny things), and all research could be disabled...
[ January 14, 2004, 22:13: Message edited by: Saber Cherry ]
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January 15th, 2004, 05:16 AM
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Sergeant
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Re: "War of the Ring" thread
Quote:
Originally posted by Kristoffer O:
There is one problem with my idea.
You can summon orcs in battles (Raise skeletons).
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Not so worried about that. My problem looks somewhat bigger - you can't mod themes can you?
Here am I finishing the .dm file for a Mordor mod of Ashen Empire Ermor when it suddenly occurred to me that I have read you can't mod themes and there is nothing I can see to point the mod at the theme rather than the main nation.
Err, aah . . .help?
While you are at Kristoffer I can't see anything on leadership.
cheers
Keir
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January 15th, 2004, 10:54 PM
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Re: "War of the Ring" thread
*bump*
Illwinter could you please clarify the modding themes issue.
Vheers
Keir
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January 16th, 2004, 08:13 AM
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Join Date: Aug 2003
Location: Sweden
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Re: "War of the Ring" thread
We missed leadership. Next patch.
Regarding themes: change the units in a theme is fully possible. In the map file you can force the player to play with the theme IIRC.
A more direct way of adding and changing themes will probably come in the nex patch.
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January 16th, 2004, 12:05 PM
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Re: "War of the Ring" thread
Quote:
Originally posted by Kristoffer O:
Regarding themes: change the units in a theme is fully possible. In the map file you can force the player to play with the theme IIRC.
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Excellent. Most of what I have done is mod units which the Ashen Empire generates so this should still work. Phew - thanks.
With the #clear command not working I'll wo't be finishing before the next patch. There is still heaps I can do so its not acutally a big deal. Its been very satisfying just getting a mod to work and then getting to play with it. From humble beginings . . .
cheers
Keir
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