.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $6.00
World Supremacy- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #9  
Old December 14th, 2003, 05:25 PM

Caseus Caseus is offline
Private
 
Join Date: Oct 2003
Posts: 26
Thanks: 0
Thanked 0 Times in 0 Posts
Caseus is on a distinguished road
Default Re: overpowered satyrs

The boots are for strategic movement and the helm is to maximize casualties.

The strategy is this: every turn the golem teleports to the largest concentration of enemy troops. He starts at the far left of the battlefield. The enemy charges in while the Unquenched Sword works its magic and the Spirit Helm fires away. When the troops retreat, the SH continues to chew them up. Because the golem is at the far left, the enemy has longer to go to retreat, thus more casualties.

He worked amazingly well in Dom1. I could routinely get 100 kills a turn with him. If he gets nasty afflictions, I just summon another golem, transfer the items and keep going.

With Dom2, I'm going to have to park him near the front of the battlefield since some troops don't seem to retreat.


Caseus
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:16 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.