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April 26th, 2001, 07:05 PM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
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Re: So you want to be a Pirate / Nomad?
Don't know if this will help, but for the 'swashbuckler pod' for fighters, just take the 'alligence subverter' and make it useable for fighters. Rename it something like 'troop transporters' (like moo2) and change the picture to a 'troop type'. That way you can use fighters as a sort of 'assault shuttle'. You could even change the rate of fire and takeover percentages to what you desire/find 'realistic'.
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"The Empress took your name away," said Chance.
Owen smiled coldly. "It wasn't hers to take. I'm a Deathstalker until I die. And we never forget a slight or an enemy." -Owen Deathstalker.
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Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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April 26th, 2001, 07:37 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: So you want to be a Pirate / Nomad?
Problem is, they go through shields & don't affect MCs & security stations don't defend against them.
I'm just gonna leave it & hope MM gets SE4 to check small vehicles for capture components before denying you a capture attempt.
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April 27th, 2001, 02:12 AM
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National Security Advisor
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Location: Ohio
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Re: So you want to be a Pirate / Nomad?
quote: -Try stealing resources. Fly in with a large robo-miner ship & strip mine alien colonies until the fleet shows up, then run
S.J. ,
This works? I thought a robo-miner only worked on an uncolonized planet, friend or foe. (I will admit that I have not read the entire "War & Peace" thread, er, I mean "Pirate" thread cover to cover. So if this is answered there, I appologize)
Geo
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April 27th, 2001, 02:53 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: So you want to be a Pirate / Nomad?
quote: I will admit that I have not read the entire "War & Peace" thread, er, I mean "Pirate" thread cover to cover. So if this is answered there, I appologize
Hehehe  It is a bit long.
Well, its a given that you're gonna have to wipe out the planet. What you can do though, is drop troops to take over, then scrap everything for more $$$, and abandon the planet all in the same turn. You then get to strip mine the sucker for even more resources.
When you cap colonists, you should probably take them home to work the slave labour camps. Since real pirates have max negative population growth, you need slaves.
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