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  #1  
Old December 16th, 2003, 09:33 PM

Pocus Pocus is offline
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Default Re: sites moding & siege weapons

or the reverse. catapults would be 1/0 (1 on map, 0 on tac) and ballistae 0/0 (cant move, and must stay were they are constructed). With the tactical positionning, you can anyway dispose them as you see fit (behind walls I suppose).
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Old December 17th, 2003, 09:55 PM

Dekent Dekent is offline
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Default Re: sites moding & siege weapons

You know...slow to fire (1 every 4-5 turns) with high damage and splash would be really fun to use...

Good idea..just have to make sure they are expensive as hell
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