.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old January 1st, 2004, 06:16 AM
Whismerhill's Avatar

Whismerhill Whismerhill is offline
Corporal
 
Join Date: Nov 2003
Posts: 70
Thanks: 0
Thanked 0 Times in 0 Posts
Whismerhill is on a distinguished road
Default Re: Wow. Paralyze is the Super combatant killer!

yeah I think that the main problem about paralize is that its done for the entire battlefield session
with an army of blessed knights (20 mr) only 3 survived the initial paralyse attempt (all where still alive but paralysed)
after 4 turns, only 2,
and after 6 or 7 turns, only 1

I won the battle cause they couldn't kill my knights even paralysed (too high protection I imagine)

there should be a turn limit I think,
the paralyse effect is WAY too long

paralyse isn't equal BUT is nearly equal to an instant death (a unit that does nothing is in 80-90% case a dead unit),
so with a super rate of success Vs high MR, paralysation is a superweapon available from start to R'lyeh

I'm ok about that but it should be tempered a little (like a reduced duration OR the possibility to un-paralyse something with a specific spell)
Or another possibility would be that once paralysed the unit should do an Mr save (with a decreasing penalty) turn(the mr save would allow in case of success to liberate the unit from paralysation):
example :
- unit MR 20
**turn 1 : paralysed
**turn 2 : this paralysed unit does another mr save for the same paralysation effect with (for example) a penalty of 10
**turn 3 : mr save with penalty of 9 ....

that's only an idea I think of


edit : the only work-around I found against paralysation effects is having a gigantic mass of low units (but still not too weak)so that paralysation doesn't seem important vs the number

but if I can have a bigger army, R'lyeh could have more illithids too ...

[ January 01, 2004, 04:26: Message edited by: Whismerhill ]
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:53 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.