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Old January 4th, 2004, 11:24 AM
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Default Re: Blood?

I think it has a lot to do with skill level and play style. Keir talks about playing each nation several times, etc. He's an extremely experienced player. I've been putting most of my free gaming time into Doms I and Doms II for months, and the two games of Doms II I've actually finished of Doms II, ended because the AI wiped me off the map. In the other game, I think I may likely win, but I am still finding it rather challenging (and extremely enjoyable) and I'm having a lot of fun with the blood magic, which is seeming useful and worthwhile. I find that a single blood-1 hunter who now has 3 +1 blood items on him, producing about 9 blood slaves per turn from a 40,000 population province with 60-70% taxes keeping the unrest more or less constant without patrolling, and still providing a good gold income.

It's true I'm focusing more on having fun than trying to maximize my competetiveness, so I don't mean to contest that Blood might not be very efficient compared to other choices, especially for short/small competetive games with humans. Seems like one could generate a whole ton of blood income though if one really focused on that, though.

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