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January 8th, 2004, 06:11 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Ryan Eye MP Game (thread name changed)
In this game Im Man. In the game I quoted Im Pangaea. I just wanted to toss my example out for Kristoffer to look at.
As to how I handled it, I apologized and told the guy to feel free to take it back without it being thought of as an act of war. But dont take me as an example. If anything, I will tend to be an example of doing things that no one else does
--
If you cant beat 'em, then join 'em.
If you cant beat em or join em, then at least try to surprise them.
[ January 08, 2004, 16:11: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 9th, 2004, 12:36 AM
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First Lieutenant
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Join Date: Dec 2003
Location: Calgary, Canada
Posts: 762
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Re: Ryan Eye MP Game (thread name changed)
Quote:
Originally posted by Teraswaerto:
So if I'm reading this right, you've not staled at all? If so, in the interest of fairness, you might consider taking one or two stale turns, since having 2 more active turns than almost everyone else is quite the advantage.
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I've only taken a stale turn voluntary, but I can't blame Illwinter for that 
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January 9th, 2004, 12:39 AM
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Second Lieutenant
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Join Date: Nov 2003
Posts: 419
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Re: Ryan Eye MP Game (thread name changed)
I think most folks don't yet have two involuntary stale turns. Please correct me if this is incorrect.
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January 9th, 2004, 01:08 AM
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Brigadier General
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Join Date: Aug 2003
Location: Mictlan
Posts: 1,767
Thanks: 12
Thanked 165 Times in 22 Posts
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Re: Ryan Eye MP Game (thread name changed)
Quote:
Originally posted by Johan K:
This seems weird, especially since we regularly combine these options. Could you post the commandline used to start the game please. Or maybe it is a bug we have fixed after 2.02 and later forgotten about, but I don't think so.
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Actually I would like to see the switches used when starting the server and what other settings are changed.
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January 9th, 2004, 02:28 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: Ryan Eye MP Game (thread name changed)
Quote:
Originally posted by Johan K:
Actually I would like to see the switches used when starting the server and what other settings are changed.
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For this game (not the one I had my incident in) this is the script that the game is on now
dom2 -STq --nonationsel --port 7011 -g RyanEye --postexec RyanEye.cmd
But its supposed to switch to midnight processing which was going to be this..
nohup dom2 -ST --nonationsel --port 7011 -g RyanEye -t 0 0 -t 1 0 -t 2 0 -t 3 0
-t 4 0 -t 5 0 -t 6 0 --postexec /home/dominion/dominions2/RyanEye.cmd >/dev/null
&
[ January 09, 2004, 00:32: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 9th, 2004, 02:55 AM
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Sergeant
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Join Date: Nov 2003
Location: Berlin
Posts: 300
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Re: Ryan Eye MP Game (thread name changed)
Quote:
Originally posted by SurvivalistMerc:
Karacan, you seem to be doing pretty well in terms of total territory for someone who has had two stale turns and no longer has a pretender. Hats off to you.
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So far. I appear to have reached a dead-end now, though... we'll see. I wasn't much hurt by the stale turns, because I didn't really have anything to do there anyway, apart from loosing two potential capital-build leaders (which would have sped up the recovery of my deceased god by one turn, if I didn't miscalculate). So not a big loss to me.
I am far more worried that I missed any diplomatic exchange. :/
Gandalf? You're what? That'd explain my battle inconsistencies. *lol* (Just kidding, I have it password protected and seem to execute the orders I give...)
__________________
Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
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January 10th, 2004, 09:51 AM
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Major
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Join Date: Nov 2003
Location: Finland
Posts: 1,050
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Thanked 2 Times in 2 Posts
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Re: Ryan Eye MP Game (thread name changed)
Is this list accurate? I guess not, since it doesn't have all the nations in the game now.
RyanZA: Pythium
Wendigo: R'lyeh
Teraswaerto: Machaka
rabelais: Ulm
Saber Cherry: Marignon
Hana: Ermor
alexti: Jotunheim
Karacan: Man
Gandalf Parker: Pangaea
izaqyos: Arcoscephale
aldin: Caelum
Orlanth: Abysia
SurvivalistMerc: Ctis
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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