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  #1  
Old January 5th, 2004, 04:50 PM
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Endoperez Endoperez is offline
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Default Re: Melee Power Rankings Chart

Could that be because of their spiked armour?
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Old January 5th, 2004, 07:11 PM
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Default Re: Melee Power Rankings Chart

A couple things -

First, repels are unlimited (AFAIK). Probably, attack should decrease by 1 with each repel, but it does not do that currently.

Second, it is probably the spiky armor poisoning your troops. And the sim does NOT currently model spiky armor, but it probably will in the next iteration. I assume it is weak poison, length 3. All Atlantians with coral hauberks have these spikes... so cheap reef warriors work jut as well=)

BTW, if anyone knows exactly how spiky armor works, please tell me... I don't know if it works like a repel weapon, or its length, or its poison strength, or if armor can block it, or anything.

Even if you just know one detail, like the poison strength (5 or 15?) or the length (3?) please post it

-Cherry

P.S.
Added spiky armor (length 3, poisondam 5, no physical damage, automatic hit).
Made awe work once per unit, not once per weapon.
Updated chart will be released later, but preliminarily, yes... Reef Warriors and Mother Guards are doing much better against Ulm length-2 weapon troops=)

[ January 05, 2004, 17:57: Message edited by: Saber Cherry ]
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Old January 5th, 2004, 08:54 PM

Wendigo Wendigo is offline
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Default Re: Melee Power Rankings Chart

Spiky armour: I believe it works vs attackers wielding short weapons, (do not know where the break point is): someone wielding a knife will get poisoned when attacking, while someone with a pike will not IMO.

edit: err, just noticed you already knew this.

[ January 05, 2004, 19:10: Message edited by: Wendigo ]
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Old January 5th, 2004, 09:28 PM
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Default Re: Melee Power Rankings Chart

Poison 5

I believe it only affects length 0 - natural weapons such as bites and claws.
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Old January 5th, 2004, 10:46 PM

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Default Re: Melee Power Rankings Chart

That's interesting, because I had a lot of morningstar-weilding infantry of ulm die from hitting a retreating mother guard. Looks like a good use for the injured...keep them in your army if you are atlantis and they're mother guards. Heh.
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Old January 5th, 2004, 10:46 PM
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Default Re: Melee Power Rankings Chart

Quote:
Originally posted by Kristoffer O:
Poison 5

I believe it only affects length 0 - natural weapons such as bites and claws.
Quote:
Originally posted by Wendigo:
Spiky armour: I believe it works vs attackers wielding short weapons, (do not know where the break point is): someone wielding a knife will get poisoned when attacking, while someone with a pike will not IMO.

edit: err, just noticed you already knew this.
Well, if you two are correct, then the morningstar units were getting hurt by repels after all. Hmmm...

Also, I added Twist Fate. Now all the level-9 bless effects are done except Quickness (and blood curse and undeath, which I'm not going to add).

Here are some power Ratings for selectively blessed flags.

Note that these are RECTANGULAR matrices: flagellants only fight non-flagellants, and vice versa.

Deathmatch Power Ratings for 10000 rounds:

Flagellant ------------------ Wins: 14.1% Power: 224 Overall: 375
Flagellant Blessed ---------- Wins: 14.5% Power: 230 Overall: 378
Flagellant Fire10 ----------- Wins: 38.8% Power: 705 Overall: 940
Flagellant Earth10 ---------- Wins: 28.4% Power: 483 Overall: 706
Flagellant Air10 ------------ Wins: 22.5% Power: 371 Overall: 584
Flagellant Nature10 --------- Wins: 29.1% Power: 497 Overall: 723
Flagellant Astral10 --------- Wins: 41.7% Power: 775 Overall: 1057
Flagellant Water8 ----------- Wins: 37.7% Power: 681 Overall: 933
Flagellant Blood8 ----------- Wins: 28.2% Power: 478 Overall: 721
Flagellant Fire10 Water8 ---- Wins: 54.6% Power: 1148 Overall: 1390
Flagellant Fire10 Astral10 -- Wins: 65.2% Power: 1589 Overall: 2149
Flagellant Rainbow4 --------- Wins: 41.0% Power: 757 Overall: 1001
Militia --------------------- Wins: 25.3% Power: 423 Overall: 494
Militia Elite --------------- Wins: 50.1% Power: 1003 Overall: 900
Militia Medium -------------- Wins: 42.8% Power: 801 Overall: 768
Heavy Inf 1 ----------------- Wins: 64.1% Power: 1535 Overall: 1244
Heavy Inf 2 ----------------- Wins: 69.9% Power: 1857 Overall: 1516
Heavy Inf 3 ----------------- Wins: 72.3% Power: 2024 Overall: 1651
Ulm Pikeneer 2 -------------- Wins: 90.7% Power: 5758 Overall: 3404
Ulm Inf Hammer 2 ------------ Wins: 83.6% Power: 3384 Overall: 2387
PY Velite ------------------- Wins: 66.7% Power: 1667 Overall: 1321
PY Emerald Guard ------------ Wins: 97.7% Power: 22071 Overall: 9675
Longdead Sword 4 ------------ Wins: 55.6% Power: 1182 Overall: 1000

Average --------------------- Wins: 49.3% Power: 2158 Overall: 1535
Median ---------------------- Wins: 42.8% Power: 801 Overall: 1000
............

Gauntlet Power Ratings for 10000 rounds:

Flagellant ------------------ Wins: 30.4% Power: 522 Overall: 723
Flagellant Blessed ---------- Wins: 31.1% Power: 536 Overall: 735
Flagellant Fire10 ----------- Wins: 44.6% Power: 848 Overall: 985
Flagellant Earth10 ---------- Wins: 36.1% Power: 644 Overall: 828
Flagellant Air10 ------------ Wins: 31.0% Power: 535 Overall: 734
Flagellant Nature10 --------- Wins: 37.0% Power: 665 Overall: 844
Flagellant Astral10 --------- Wins: 45.0% Power: 858 Overall: 1000
Flagellant Water8 ----------- Wins: 44.6% Power: 849 Overall: 997
Flagellant Blood8 ----------- Wins: 35.4% Power: 628 Overall: 814
Flagellant Fire10 Water8 ---- Wins: 58.0% Power: 1272 Overall: 1308
Flagellant Fire10 Astral10 -- Wins: 58.7% Power: 1297 Overall: 1312
Flagellant Rainbow4 --------- Wins: 47.5% Power: 928 Overall: 1052
Militia --------------------- Wins: 29.7% Power: 508 Overall: 637
Militia Elite --------------- Wins: 48.1% Power: 944 Overall: 934
Militia Medium -------------- Wins: 42.1% Power: 786 Overall: 832
Heavy Inf 1 ----------------- Wins: 58.4% Power: 1285 Overall: 1136
Heavy Inf 2 ----------------- Wins: 60.6% Power: 1373 Overall: 1194
Heavy Inf 3 ----------------- Wins: 61.5% Power: 1415 Overall: 1213
Ulm Pikeneer 2 -------------- Wins: 75.5% Power: 2296 Overall: 1615
Ulm Inf Hammer 2 ------------ Wins: 65.7% Power: 1613 Overall: 1303
PY Velite ------------------- Wins: 61.9% Power: 1432 Overall: 1222
PY Emerald Guard ------------ Wins: 83.0% Power: 3266 Overall: 2036
Longdead Sword 4 ------------ Wins: 55.8% Power: 1188 Overall: 1086

Average --------------------- Wins: 49.6% Power: 1116 Overall: 1066
Median ---------------------- Wins: 47.5% Power: 928 Overall: 1000


...the flagellants do quite well!

-Cherry

[ January 05, 2004, 20:53: Message edited by: Saber Cherry ]
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Old January 5th, 2004, 10:56 PM

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Default Re: Melee Power Rankings Chart

Quote:
Originally posted by SurvivalistMerc:
That's interesting, because I had a lot of morningstar-weilding infantry of ulm die from hitting a retreating mother guard.
The mother guard wield a length 4 poisoning trident IIRC, your morning star (lenght 2?) troops were being posioned by the repelling weapon, not the armour.
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