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  #1  
Old February 8th, 2004, 07:29 PM

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Default Re: Melee Power Rankings Chart

Becouse I dont have the faintest idea of how to
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Old February 8th, 2004, 08:06 PM
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Default Re: Melee Power Rankings Chart

It's easy!

You can download the simulator and add the data to the .txt files, OR -

Post the data to this forum, and I'll add it to the simulator's data files for you and rerun it. Here's the format:

name=Ulm_Guardian hp=14 mrl=14 mrst=9 bEnc=3 str=12 att=12 def=10 prec=10 ap=12 gold=10 res=0
name=Ulm_Inf hp=12 mrl=10 mrst=9 bEnc=3 str=10 att=10 def=10 prec=10 ap=12 gold=10 res=0
name=Ulm_Master_Smith hp=10 mrl=13 mrst=14 bEnc=5 str=11 att=10 def=10 prec=10 ap=12 gold=140 res=0 earthmagic=2 firemagic=1


Those are the stats for the BASE CREATURE. So just go through each Arco unit, and post its base stats, before armor modifications. Just name them, for example, AR_Hoplite.

Then, specify their equipment, like this:

name=Ulm_Guardian creature=Ulm_Guardian weapon=Halberd item=Full_Plate_of_Ulm item=Full_Helmet
name=Ulm_Inf_Battleaxe_1 creature=Ulm_Inf weapon=Battleaxe item=Full_Chain_Mail item=Helmet
name=Ulm_Inf_Battleaxe_2 creature=Ulm_Inf weapon=Battleaxe item=Full_Plate_of_Ulm item=Full_Helmet
name=Ulm_Inf_Flail_1 creature=Ulm_Inf weapon=Flail item=Full_Chain_Mail item=Helmet
name=Ulm_Master_Smith creature=Ulm_Master_Smith weapon=Maul item=Ring_Mail_Hauberk

Essentially, you specify a base creature, then a unit, which combines a base creature an some equipment.

Does that make sense? Don't worry about making any mistakes; I'll correct them=)

Note: bEnc means "base encumbrance", mrst is "magic resistance", ap is base tactical movement, mrl is "morale", and the order is irrelevant - you can put stats in any order.

[ February 08, 2004, 18:09: Message edited by: Saber Cherry ]
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Old February 8th, 2004, 08:13 PM

Pillin Pillin is offline
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Default Re: Melee Power Rankings Chart

Alright, I'll try a few units and post them here. Then perhaps you can check them and see if I do it right
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Old February 8th, 2004, 08:22 PM
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Default Re: Melee Power Rankings Chart

Saber Cherry, what about research and spells? Did you take that into account when doing the simulation?
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Old February 8th, 2004, 08:29 PM
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Default Re: Melee Power Rankings Chart

Quote:
Originally posted by Argitoth:
Saber Cherry, what about research and spells? Did you take that into account when doing the simulation?
No. Only melee. But even within melee, a few quasi-melee things are not modeled, like trampling, auras, and area-of-effect weapons like Wail.
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Old February 8th, 2004, 09:09 PM

Pillin Pillin is offline
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Default Re: Melee Power Rankings Chart

Is this right?


Arcoscephale

Creatures

name=AR_Light_Inf hp=10 mrl=10 mrst=10 bEnc=3 str=10 att=10 def=10 prec=10 ap=11 gold=10 res=0
name=AR_Hoplite hp=11 mrl=12 mrst=10 bEnc=3 str=11 att=11 def=10 prec=10 ap=7 gold=11 res=0
name=AR_Hypaspist hp=11 mrl=14 mrst=10 bEnc=3 str=11 att=11 def=12 prec=10 ap=10 gold=15 res=0

Units

name=AR_Peltast creature=AR_Light_Inf weapon=Spear weapon=Javelin item=Leather_Cuirass item=Round_Shield

name=AR_Cardaces creature=AR_Light_Inf weapon=Spear item=Leather_Hauberk item=Helmet item=Round_Shield

name=AR_Hoplite creature=AR_Hoplite weapon=Long_Spear item=Plate_Hauberk item=Full_Helmet item=Round_Shield

name=AR_Hypaspist creature=AR_Hypaspist weapon=Spear item=Plate_Cuirass item=Helmet item=Round_Shield
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  #7  
Old February 8th, 2004, 10:46 PM
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Default Re: Melee Power Rankings Chart

Ooops - ALMOST perfect=)

The AP to use is the base AP. So the Arco light infantry has a base AP of 12, not 11, and etc... you have to click on it to see. And Hoplite defense is 11.

Also, if you add the mounted creatures, put in "mounted=3" in the creature specification. Elephants, btw, are not considered mounted, but Chariots are. The "3" is because being mounted gives you +3 defense.

Sacred creatures get "sacred=1".

[ February 08, 2004, 20:52: Message edited by: Saber Cherry ]
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