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January 5th, 2004, 04:31 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Maps available
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Originally posted by Tiltowait:
Glad people like the maps, I drew em all from scratch
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Excellent work.
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They both change game play a bit due to numerous bottlenecks, but there should allways be choices of direction to expand.
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Hard to do fairly for multiplay but very desireable for solo play. Thank you.
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I can get to work on another map, if anyone has any requests?
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Would it be OK if I used one for randomized .maps? Or would you like to get together with me and design a randomizer. I will include it at my site.
Or if you could create a large map where no-one can get pinned down by an especially nasty province then let me use it as a base for lost of different random scenarios.
There is a thread here somewhere of maps we wish people would do or something like that.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 5th, 2004, 05:57 PM
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Major
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Join Date: Nov 2003
Location: Finland
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Re: Maps available
Quote:
Originally posted by Tiltowait:
I can get to work on another map, if anyone has any requests?
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Something with an underground cave system. One third (or something like that) of the provinces would be underground, with just a few places where the caves reach the surface. It's a thought Might be a bit confusing though...
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Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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January 5th, 2004, 06:38 PM
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Sergeant
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Join Date: Nov 2003
Location: Fürth, Germany
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Re: Maps available
Quote:
Something with an underground cave system. One third (or something like that) of the provinces would be underground, with just a few places where the caves reach the surface. It's a thought Might be a bit confusing though...
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I think that could be done using something like the ringworld as a base. top and lower third are "space" right now, underground provinces would fit in there pretty well.
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January 5th, 2004, 06:51 PM
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Captain
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Join Date: Aug 2003
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Re: Maps available
Quote:
Originally posted by Teraswaerto:
quote: Originally posted by Tiltowait:
I can get to work on another map, if anyone has any requests?
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Something with an underground cave system. One third (or something like that) of the provinces would be underground, with just a few places where the caves reach the surface. It's a thought Might be a bit confusing though... Kristoffer made such map to dom1, it has an upper world as well. If you have dom 1 you can download it from the illwinter site and check it out. If you do not have dom 1 you can still download the picture and map file and take a look. The map is called the hollow world.
Link : http://www.illwinter.com/dom/maps.html
Fourth map from the top.
[ January 05, 2004, 16:52: Message edited by: johan osterman ]
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January 5th, 2004, 07:10 PM
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Corporal
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Re: Maps available
G.P.> "large map where no-one can get pinned down by an especially nasty province then let me use it as a base for lost of different random scenarios."
That sounds worthwhile, I'll let ya know when I finish it! Feel free to use the others for randomized maps. As for designing a randomizer, 'fraid I dont have much time for that but I would be happy to offer loads of unsolicited advice
Tera.> "Something with an underground cave system."
I was considering doing that.
Tera.>"just a few places where the caves reach the surface."
I think I would rather have every province connected to the one below/above. I know, it is seldom done in fantasy war games, but many of those games have free traveling while in Dom2 you usually have to expand straight through someone else...
Now, maybe if I make the underground a worthless (baren waste) no-start zone populated by baddies... But I think I like the first idea better, for smoother game play.
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January 5th, 2004, 07:20 PM
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Major
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Join Date: Nov 2003
Location: Finland
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Re: Maps available
Quote:
Originally posted by johan osterman:
Kristoffer made such map to dom1, it has an upper world as well. If you have dom 1 you can download it from the illwinter site and check it out. If you do not have dom 1 you can still download the picture and map file and take a look. The map is called the hollow world.
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Yeah, I know, that's where I got the idea from. 
__________________
Great indebtedness does not make men grateful, but vengeful; and if a little charity is not forgotten, it turns into a gnawing worm.
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January 5th, 2004, 09:05 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Maps available
We could collaborate. I have tons of randomizer stuff at all levels from simple randomly selected AI's to extreme having every unit in the game given a randomly selected alteration.
On my site I have examples which are re-randomized every day and people seem to enjoy them. It was just getting old using the same maps over and over. For each one you provide I will gladly open up a new rash of randomly re-written .map files along the line of anything you feel approporiate.
LONG LIVE THE RANDOM MAP CULT!
Examples are the random opponents maps. One for each nation. Such as, if you wanted to play Man then download the Man.map everyday for a slightly new game. Just set Man to human and play it.
http://www.techno-mage.com/~dominion/Dominions2/Man.map
Or the Poke in the Eye .map file which gives each province a randomly selected fully equiped commander with troops. They can be any of the 1010 units in the game including pretenders (which tend to be a BIG surprise). Rerolled fresh every morning.
http://www.techno-mage.com/~dominion...2/Poke_Eye.map
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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