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  #1  
Old January 6th, 2004, 01:33 AM

Bowlingballhead Bowlingballhead is offline
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Default Re: Unconscious Great Mother - unbeatable!

Although I've seen some oddities myself in this vein. I had an army of illithids paralyze a dragon in the first round of combat, destroy all of his troops, run up to finish him off by hand - and then immediately flee in terror.

Dragons must be scary or something. I know illithid don't have especially good morale. Had to bring in some mindless units to finish the job. Really, killing gods is often about finding the strategy they're vulnerable to!
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Old January 6th, 2004, 01:39 AM
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Default Re: Unconscious Great Mother - unbeatable!

My personal opinion is that the defending party should not be fleeing just because the number of x turns have passed.

To have lost a territory you were defending just because x amount of turns have passed and a paralyzed attack unit could not flee seems like a flaw.

The paralyzed unit should live but be pushed back to another territory.
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Old January 6th, 2004, 06:02 PM

Psitticine Psitticine is offline
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Default Re: Unconscious Great Mother - unbeatable!

Quote:
Originally posted by NTJedi:
The paralyzed unit should live but be pushed back to another territory.
Or, in this case, rolled.
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Old January 6th, 2004, 07:04 PM
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Default Re: Unconscious Great Mother - unbeatable!

Quote:
Originally posted by NTJedi:
My personal opinion is that the defending party should not be fleeing just because the number of x turns have passed.

To have lost a territory you were defending just because x amount of turns have passed and a paralyzed attack unit could not flee seems like a flaw.

The paralyzed unit should live but be pushed back to another territory.
I think it's the other way, at least in Dom 1. After a certain number of turns, the attacker automatically rout and all remaining units (because of being immobile of unconscious) are assumed to be eliminated! It is a major handicap to the attacker.
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