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Old January 7th, 2004, 12:19 AM
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Default Re: What do you think about ermor in dom2

Quote:
Originally posted by Wendigo:
quote:
Originally posted by Chris Byler:
In Dom I the spell was bugged for a long time and nobody knew. Then it was incorrectly fixed (IIRC) and it took a while to find that out too. It's entirely possible that it was always more feared than its actual effectiveness really justified.
True, yet my Last recollection of its use is of a pretty recent game a couple months ago (with the bug fixed). I killed around half a dozen lv1 astral mages (arch seraphs with astral pick & shamen) with a single astral2 norna in a single battle. 3 of them died in just one casting.


Mind Duel is an area effect spell. So you should always disperse your Astral mages. It's a strange way for targeting the spell. But I think the reason is: if the spell is target on individuals, any successful kill on a Communion master will kill all the slaves also. It makes the spell potentially even more devastating.
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Old January 7th, 2004, 01:24 AM
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Default Re: What do you think about ermor in dom2

>Shadow Vestal's are not 'free'. They require a Thamaturg sitting there summoning them. Just a minor point; that needs to be stated. I used to think of them as free but they are actaully quite costly in both research and gold for the first 10 turns in you count what needs to be done.


This is absolutely correct. They are only gold/production free. They do cost a character-turn for each.

However they are well worth the cost. By about turn 12 you can send out a 20ish strong force of them as an extra independent cracking army. The extra expansion is well worth the cost in time spent generating them.
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