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Old January 6th, 2004, 06:01 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Move Along, Nothing to See Here

Dom1 generated alot of excitement in places such as the strategy newsGroups. Obviously not from the "buy a pretty box" crowd of average gamers. What kept it in the conversation is that it was the best game for people into wide variety and deep strategy.

And alot of the discssion did also revolve around the graphics, interface, learning curve, etc. What kept us going was the fact that the developers were in the newsgroup joining in the discussions. Well actually, I feel like I should say the programmers and graphic artists were there. This was one of the few games Ive ever been involved in where I felt we were all developers rather than just complaining Users.

Now Dom2 exists. Most of what we asked for is in it. Much of what we have asked for in this new forum for Dom2 has been acknowledged by the programmers. I fully expect numerous patches. Not to fix bugs, but to add our requested features.

This is not an off-the-shelf game, and in my opinion its not a game for off-the-shelf Users. IF you can get past the learning curve then I can almost gaurantee this is a game which will outlive a dozen off the shelf games.

[ January 06, 2004, 16:02: Message edited by: Gandalf Parker ]
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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