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  #1  
Old January 8th, 2004, 07:22 PM
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Johan K Johan K is offline
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Default Re: To siege or besiege?

I am hijacking and abusing JK's account and good name here. Siege ability is something like ((siegers strength)²/100)+(bonuses(1 for flying, 1 for city guards etc IIRC))

Johan O

[ January 08, 2004, 17:23: Message edited by: Johan K ]
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Old January 8th, 2004, 11:55 PM

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Default Re: To siege or besiege?

Make it "Siege Golems", "s" being the operative word, and see how much faster you breach the gate. Starving is also an option as Saber mentioned but keep moving troops to the sieging force .Items, of course, if you have them are a plus .

[ January 08, 2004, 21:56: Message edited by: Lord Hammer ]
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Old January 9th, 2004, 12:02 AM
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Default Re: To siege or besiege?

Siege bonus is displayed in patch 2.06
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Old January 9th, 2004, 07:42 PM
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Default Re: To siege or besiege?

Quote:
Originally posted by Kristoffer O:
Siege bonus is displayed in patch 2.06
Kristoffer, please, stop taunting. You're just making it all worse...
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Old January 23rd, 2004, 08:19 AM
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Default Re: To siege or besiege?

Quote:
Originally posted by Kristoffer O:
Siege bonus is displayed in patch 2.06
Mind telling us where? I don't see it.

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Old January 23rd, 2004, 08:23 AM

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Default Re: To siege or besiege?

It will tell you the siege bonus on the unit or item. So like a Gate Cleaver will show you an icon on the item that it gives you +50 Troops for Sieging when that unit sieges.

Or Siege Engineers it will display like an Icon that has an arm with a hammer in it and (+10) beside it. There will also be one for supplies, and other things. I forget the thread, but me and Cherrypie goaded him into doing it on a work night.
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Old January 23rd, 2004, 08:42 AM
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Default Re: To siege or besiege?

Quote:
Originally posted by Taqwus:
Another note -- while assassins can't get inside the castle during the siege, assorted assasination spells can like Seeking Arrow and Earth Attack.
Earth Attack (Conjuration-8, E4, 10E gems) and Wind Ride (Conjuration-5, A5, 10A gems) are both great for killing castle commanders (non-pretenders). Wind Ride needs to be used only on the same turn your attackers will enter the province to lay siege (else you will suck one of your own leaders away if they are already in the target province). Earth Attack can be used both before and during the siege. It's wonderful to see how fast the battle is resolved after you breach the walls when the enemy has no leaders inside!

You can get extra Wind Ride-capable casters by summoning Harbingers (Conjuration-6, S4, 25S gems) or Faerie Court (Conjuration-8, N5, 40N gems). Give them a Winged Helm and a Bag of Winds to boost them from Air-3 to the needed Air-5. A Gale Gate (Thaumaturgy-8, A5, 60A gems) is very useful for giving you 20 air gems per turn (aka 2 Wind Rides).

I don't have enough experience with Earth, yet, to recommend effective techniques for creating lots of Earth-4 casters (for Earth Attacks).
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