.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old January 9th, 2004, 09:05 PM

tylertoo tylertoo is offline
Private
 
Join Date: Apr 2001
Location: Philadelphia PA
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
tylertoo is on a distinguished road
Default Re: Bet the CGW review helped.

Quote:
Originally posted by Gandalf Parker:
When I say learning curve I dont mean beating the game. I mean just getting to the point of PLAYING the game rather than spending all your time trying to figure out how what keys to push.
Yea, that's pretty much what I meant when I asked about the length of the learning curve. Thanks for everyone's thoughts on this. I know its very much an individual thing.

I, for one, have a 3-year old and a 4-month old, which means playing time is limited to after they're both asleep and my wife and I collapse. Which means, 1 hour a night, tops. That lack of time combined with the $50 price tag makes this a tough decision. I'm not trying to ignite a debate about the price (I read that thread), I'm sure Shrapnel understands the economics of this far better than me. I'm just saying this is a tough call. I only wish I was twenty-something again and single, because then I had lots of free time (though no money )

Anyway, I press on with the demo as I mull the decision.
Reply With Quote
  #2  
Old January 9th, 2004, 09:51 PM

Lord Hammer Lord Hammer is offline
Corporal
 
Join Date: Dec 2003
Location: In my minds\' eye
Posts: 145
Thanks: 0
Thanked 0 Times in 0 Posts
Lord Hammer is on a distinguished road
Default Re: Bet the CGW review helped.

[quote]Originally posted by tylertoo:
[QB]
Quote:
I, for one, have a 3-year old and a 4-month old, which means playing time is limited to after they're both asleep and my wife and I collapse. I only wish I was twenty-something again and single, because then I had lots of free time (though no money )
Ha Ha...this is the EASY part . When my kids were old enough i gave them a gaming PC, i'm breeding opponents, now that they're 7 & 9 they are gaming all the time and only bother me for hints and strategies . When i was twenty-something i had lots of money and time yet it was all "empty" now that i look back . Kids open your eyes to the "real" world, enjoy!
__________________
When there is no more room in Hell the dead will walk the Earth.
Reply With Quote
  #3  
Old January 9th, 2004, 11:38 PM

Griswel Griswel is offline
Private
 
Join Date: Jan 2004
Posts: 6
Thanks: 0
Thanked 0 Times in 0 Posts
Griswel is on a distinguished road
Default Re: Bet the CGW review helped.

Quote:
Originally posted by gregarine:
The Computer Gaming World review was what got me to come here and order the game. They made the game sound very/deep and complex which is what I like!
Same here (CGW and the tutorial site).
Reply With Quote
  #4  
Old January 10th, 2004, 12:01 AM

Bowlingballhead Bowlingballhead is offline
Corporal
 
Join Date: Dec 2003
Posts: 98
Thanks: 0
Thanked 0 Times in 0 Posts
Bowlingballhead is on a distinguished road
Default Re: Bet the CGW review helped.

I found the game to be extremely swift to figure out - at least in terms of the basics. I downloaded the demo, and (with particular gratitude to the between-turn tips) figured out most everything you need to play the game in a game or two.

Of course, the game is still springing surprises on me, but that's the sign of a well-made game. It's the same thing that kept Nethack going so long, really - easy to start, but there always seems to be more to discover.
Reply With Quote
  #5  
Old January 10th, 2004, 12:39 AM

Teleolurian Teleolurian is offline
Corporal
 
Join Date: Dec 2002
Posts: 68
Thanks: 0
Thanked 0 Times in 0 Posts
Teleolurian is on a distinguished road
Default Re: Bet the CGW review helped.

At surface level, I thought the game was sorta like Risk when I first picked up [Dom1]. Reading Usenet, I saw people screaming about sick units and combinations (and of course, SC's); however, having been raised in an age where strong units in video games actually LOOK like strong units, it took me a while to get used to the understated-yet-still-quite-strong units in Dominions.

More complex than Dominions? Only a few roguelikes come to mind. And of course, they're all free.
Reply With Quote
  #6  
Old January 10th, 2004, 04:13 AM

tylertoo tylertoo is offline
Private
 
Join Date: Apr 2001
Location: Philadelphia PA
Posts: 22
Thanks: 0
Thanked 0 Times in 0 Posts
tylertoo is on a distinguished road
Default Re: Bet the CGW review helped.

Quote:
Originally posted by Lord Hammer:
When i was twenty-something i had lots of money and time yet it was all "empty" now that i look back . Kids open your eyes to the "real" world, enjoy!
Oh, don't get me wrong -- I do enjoy parenthood immensely. I just miss having free time.

Now its 10:15pm, everyone's asleep. Back to the demo
Reply With Quote
  #7  
Old January 10th, 2004, 04:38 AM

Cthulu13 Cthulu13 is offline
Private
 
Join Date: Jan 2004
Posts: 12
Thanks: 0
Thanked 0 Times in 0 Posts
Cthulu13 is on a distinguished road
Default Re: Bet the CGW review helped.

Quote:
Originally posted by Griswel:
quote:
Originally posted by gregarine:
The Computer Gaming World review was what got me to come here and order the game. They made the game sound very/deep and complex which is what I like!
Same here (CGW and the tutorial site).
It was CGW battle report that cinched it for me. I just got the game and haven't got over the learning curve yet so I spend most of the time crouched in my little provinces, playing with magic and hoping none of the computers notice me.
__________________
Clinically Inept
The Eternal Newb
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:54 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.