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Old January 10th, 2004, 06:13 PM

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Default Re: Game balance suggestions.

Yes, not from just that source, and you can alchemize. Depending on what you play, but with S&A it's not uncommon to get 1 to 2 gem events a turn. Also (again with S&A) searching yields quite a few gems.

Obviously it was used in Dom1 by at least a few people so it isn't totally discredited eh Alex? And I didn't say it was a broken one, Windreaper seems to feel so. I wasn't crying for the nerf stick, just that it's very easy to get a non-provincial gem income with them. You wanted to understand why and I was trying to show you. I found it gives, like I said, fairly decent returns with just 20 turns. As most of the time a 21 Astral Gem Income for 154 Water gems is a good trade in my mind. But I'm not biased towards Sea Trolls (because of mage casting time), Winter Wolves (unless I'm playing a Cold Nation) and saving up for Murdering Winters.

[ January 10, 2004, 16:19: Message edited by: Zen ]
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