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Old January 10th, 2004, 09:23 PM
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PhilD PhilD is offline
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Default Re: MP Etiquette

Quote:
Originally posted by aldin:
I want to make sure I'm not breaking a multiplayer "unspoken rule". Generally speaking (and with the knowledge that there may be exceptions), is it acceptable to send private Messages to other players OUTSIDE of the in game messaging system? In other words, is the in game messaging system intended to be a limitation on the planning, etc. that can be done between two nations?

~Aldin
Actually, I was expecting the "default" behaviour to be the one you describe in email games, because it's a setup that clearly gives no reason not to wait until the Last minute before playing your turn (to see if any other players reply to your Messages, or send you any). I was proved wrong in my first (still running) email game, and I'm not sure I like it; diplomacy seems to play too big a role in this game, while I feel I'm still learning the basics.
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Old January 10th, 2004, 10:03 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: MP Etiquette

Quote:
Originally posted by PhilD:
I was proved wrong in my first (still running) email game, and I'm not sure I like it; diplomacy seems to play too big a role in this game, while I feel I'm still learning the basics.
I suspect that will change due to the attention the game is getting in magazines and such. As the player community grows I think there will be less "relationship" building between players.
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Old January 10th, 2004, 10:14 PM

Jasper Jasper is offline
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Default Re: MP Etiquette

Being limited to ingame Messages only would drive me crazy. I don't mind the time delay effect, but the interface isn't exactly my editor of choice. :-/
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