.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old January 15th, 2004, 12:31 AM
Vger's Avatar

Vger Vger is offline
Corporal
 
Join Date: May 2001
Location: Oxon Hill, Md. USA
Posts: 91
Thanks: 0
Thanked 0 Times in 0 Posts
Vger is on a distinguished road
Default Re: Explanation from D2 grognards wanted.

Hi,

Thanks everyone, especially Johan. This was on the old Version, not patched. Man could retreat, he had at least one and probably several places to go.

The battle Lasted for a long, long time, without turn numbers I can't tell, but it could well have been 50 turns. The two remaining units were not paralized, so they could have routed.

Something I don't understand from what you said, Johan. Since they were all Gifted with Reason, would they still be mindless and not be able to retreat? (Not that they SHOULD have retreated in this circumstance, but I'd rather they rout than die.)

Still bummed, but less confused,
V'ger gone

[ January 14, 2004, 22:33: Message edited by: Vger ]
Reply With Quote
  #2  
Old January 15th, 2004, 12:44 AM

johan osterman johan osterman is offline
Captain
 
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
johan osterman is on a distinguished road
Default Re: Explanation from D2 grognards wanted.

Quote:
Originally posted by Vger:
Hi,

Thanks everyone, especially Johan. This was on the old Version, not patched. Man could retreat, he had at least one and probably several places to go.

The battle Lasted for a long, long time, without turn numbers I can't tell, but it could well have been 50 turns. The two remaining units were not paralized, so they could have routed.

Something I don't understand from what you said, Johan. Since they were all Gifted with Reason, would they still be mindless and not be able to retreat? (Not that they SHOULD have retreated in this circumstance, but I'd rather they rout than die.)

Still bummed, but less confused,
V'ger gone
Perhaps they were fatigued to unconsciousness then? By not routing I meant that they were kept from routing in the battle rather than if there were any routing possibilities on the strategic map. There is no consideration of strategic routing possibilities in the tactic phase. The strategic rout possibilities are determined after all battles are resolved, and thus cannot enter into the tactic battle phase.

Mindless units that get the gift of reason remain mindless. Meaning that they never acquire experience are immune to soul slay etc. Golem is the only mindless unit that starts as a commander, IIRC. If you want some sort of rationale you might think of them as having some sort of artificial or soulless intelligence.
Reply With Quote
  #3  
Old January 15th, 2004, 01:28 AM

Bowlingballhead Bowlingballhead is offline
Corporal
 
Join Date: Dec 2003
Posts: 98
Thanks: 0
Thanked 0 Times in 0 Posts
Bowlingballhead is on a distinguished road
Default Re: Explanation from D2 grognards wanted.

Actually, it does sound like the 'no-retreat' clause went into effect, doesn't it? Long battle - 25 turns are taken up just killing the enemy's army. Turn 25 hits, and the sole remaining unit capable on Man's side (the militia) retreats. The iron dragons and clockwork horror cannot retreat, since they're mindless. Instead they shuffle around stupidly for another 25 turns, until the auto-death effect kicks in. The only thing that seems questionable is that there'd have to be some effect on the shambler king (slave collar, maybe?) that made him fearless.
Reply With Quote
  #4  
Old January 15th, 2004, 01:46 AM
Nagot Gick Fel's Avatar

Nagot Gick Fel Nagot Gick Fel is offline
Major
 
Join Date: Sep 2003
Posts: 1,177
Thanks: 0
Thanked 1 Time in 1 Post
Nagot Gick Fel is on a distinguished road
Default Re: Explanation from D2 grognards wanted.

Quote:
Originally posted by johan osterman:
Mindless units that get the gift of reason remain mindless. Meaning that they never acquire experience
Actually they can acquire experience. At least in Doms 1 they could. Sent a Golem in the Arena once, he came back with an heroic ability as well as the trident. Then I thought "What if I empower a Golem in astral so he can wish for fame?". Bingo - it works!
__________________
God does not play dice, He plays Dominions Albert von Ulm
Reply With Quote
  #5  
Old January 15th, 2004, 02:18 AM

johan osterman johan osterman is offline
Captain
 
Join Date: Aug 2003
Posts: 883
Thanks: 0
Thanked 13 Times in 5 Posts
johan osterman is on a distinguished road
Default Re: Explanation from D2 grognards wanted.

Quote:
Originally posted by Nagot Gick Fel:
quote:
Originally posted by johan osterman:
Mindless units that get the gift of reason remain mindless. Meaning that they never acquire experience
Actually they can acquire experience. At least in Doms 1 they could. Sent a Golem in the Arena once, he came back with an heroic ability as well as the trident. Then I thought "What if I empower a Golem in astral so he can wish for fame?". Bingo - it works!
Heh. Didn't know that.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.