
January 15th, 2004, 09:51 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
Posts: 2,453
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Re: Mod - Improved Light Cavalry
Quote:
Originally posted by apoger:
Yeah, light infantry, that would be a hard one. Good luck on that.
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...fortunately...
Once everything is in the simulator, I can set a parameter (if creature=human and resource cost less than 10) and autogenerate a mod. For example: (then gold -2, def +1, mrl -1, hp -1)
One adjustment for LI, one for MI, and one for HI... then manually ensure everything looks right.
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