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January 17th, 2004, 12:13 PM
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Private
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Join Date: Jan 2004
Location: West Jordan, UT
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Re: New Dom2 Quick Reference Sheet
New rough draft:
Dominions2_quick_reference_rough.pdf
Well, here you can see how far I've come. This is the rough of the NEWBIE quick reference, not the advanced quick reference. This is not really geared for printing (The edges won't print on most printers), so don't try it. Besides, it's still incomplete.
Please tell me what you think. I'm still wrestling with the right side of the page. I still think the newbie guide needs to be ore descriptive of the units as opposed to standard abbreviations.
The blank grey fields are information I still need to gather, feel free to submit any info you can to this thread.
Other thoughts:
Research
Saber Cherrys bitmap of the icons included a neat research icon. How, if at all would we quantify race research ability?
Other Icons
Saber Cherry has also gleaned all the ability icons from the game. I'm torn to include them in the newbie quick reference (henceforth NQR), because newbies won't be able to recognize the icons. I'm thinking the advanced quick reference (henceforth AQR  ) should have them however, because it'll free up much needed space for all the extra info I plan to add. Maybe I'll add an icon legend to the AQR.
Well, I'll try and work on it some more tomorrow.
For now, I gotta get some sleep.
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January 17th, 2004, 12:36 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
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Re: New Dom2 Quick Reference Sheet
I have few ideas for showing research:
Either show the cheapest possible research point/upkeep mage when magic scale is at 0, or the best researh/gold proportion (or ratio, is there difference between these two words?) in ten turns?
And thanks, this looks great! You are doing very nice job with this!
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January 17th, 2004, 03:20 PM
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Private
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Re: New Dom2 Quick Reference Sheet
Great work guys!!!! I cant wait for you to omplete it... It will really help me a lot....
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January 17th, 2004, 05:37 PM
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Second Lieutenant
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Join Date: Sep 2003
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Re: New Dom2 Quick Reference Sheet
A few minor nitpicking suggestions:
I think you should include Fires of Faith Marignon if possible. We know that it's very similar to regular Marignon, but if you're doing the sheet for the newbies, they probably don't. Hence, you could specifiy what is different in the special Category, and leave everything else the same.
Carrion Pangaea does not have a ? (random magic).
Marignon theme is called "Conquerors of the Sea", not "Sea Conquerors".
Jotunheim is still spelled Jotu mheim.
Very nice work.
[ January 17, 2004, 15:40: Message edited by: HJ ]
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January 17th, 2004, 10:05 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: New Dom2 Quick Reference Sheet
Looks great!
...However, it makes me think that under Max Units, max undead, max flying, and max magic should probably also be listed.... hmmm. I never tabulated those.
Notes:
Arco: Gets cheap labs
Atlantis: Missile mispelled
Man: Stealth Priest, cheap temples
Ulm: I would say "Cheaper Item Forging" because "superior" always confuses newbies
"Unit Max" column: Not quite wide enough for the word "Normal"
Machaka: Stealth unit limit 10.
Overall: If another column could be added, I would suggest "Heat Scale". But I doubt there's room for that=(
-Cherry
[ January 17, 2004, 20:40: Message edited by: Saber Cherry ]
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January 17th, 2004, 11:03 PM
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Private
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Join Date: Jan 2004
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Re: New Dom2 Quick Reference Sheet
Quote:
Originally posted by HJ:
A few minor nitpicking suggestions:
I think you should include Fires of Faith Marignon...*snip*
Very nice work.
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Thanks! I agree, I think I will add it back in. I've made you're other corrections too. Thanks!
Quote:
Originally posted by Saber Cherry:
Looks great!
...However, it makes me think that under Max Units, max undead, max flying, and max magic should probably also be listed.... hmmm. I never tabulated those.
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Actually, I've decided to remove the Max Units column entirely from the NQR. I'm thinking for the AQR I'll add a column named 'max units' that'll have an amount followed by an infantry icon for normal units, a steath icon for steath... undead, flying and magic should be easy to add.
Quote:
Notes:
*snip*
Overall: If another column could be added, I would suggest "Heat Scale". But I doubt there's room for that=(
-Cherry
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I instituted your other corrections, SC, but I think that any heat scale notes can just be incorporated into the special column.
Wow, this is really starting to come together. I'll post another update tonight.
Hopefully I can release 'NQR RC1' by tomorrow. The AQR won't we out til next week, I'm afraid.
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January 18th, 2004, 12:17 AM
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Second Lieutenant
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Join Date: Sep 2003
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Re: New Dom2 Quick Reference Sheet
A few more corrections:
If you're going to go with Saber's solution to the Arco mystics, i.e. listing all their elemental randoms and then listing ??? later on, you're missing Earth there.
You're also missing Nature in Tien Chi Spring & Autumn.
You have Niefelheim and Utgard the other way around in magic, and Niefelheim is missing one ? (random).
One Death is missing from the regular Jotunheim.
[ January 17, 2004, 22:18: Message edited by: HJ ]
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