.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old January 18th, 2004, 10:06 PM

Keir Maxwell Keir Maxwell is offline
Sergeant
 
Join Date: Oct 2003
Posts: 363
Thanks: 0
Thanked 0 Times in 0 Posts
Keir Maxwell is on a distinguished road
Default Re: Question on T\'ien

I second Zens' comments.

Early the Comp bow are your most effective unit with some heavily armoured Spear (a big shield is a must for this role) deployed on "hold and attack" in the starting spot and the comp bow deployed to one flank protected by your starting Cavalry also on "fire at closest". Xbow can be added when resources allow as these are important for stopping large numbers of Heavy Infantry or Cavalry. Celestial Masters are also good when you decide to take out the heavy provinces you left in your initial expansion - don't attack tough provinces early. For T'ien C'hi tough is largely defined as heavily armoured and/or really fast as most of the rest your comp bow will deal with. You should probably wait till your third turn to attack as it can be a bit dicey attacking on the second. This Last depends on indie strenght - I normally play 5-6.

I always research evocation 1 and alteration 1 early. I'm after Aim plus an attack spell first up and then quickness and some of the better acid spells. Having a Pretender who can hang around and research early is very useful.

Cheers

Keir

[ January 18, 2004, 20:08: Message edited by: Keir Maxwell ]
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.