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  #1  
Old January 28th, 2004, 05:46 PM

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Default Re: Hoburg Alliance Special Edition, now complete with hoburg heroes

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Originally posted by Teraswaerto:
Wish granted! A new stealthy strat move 2 commander added, as well as a few minor typo fixes. Should be available on the Illwinter site soon.
Great! Many thanks! As soon as I finish my current game, I'll give it a run and let you know how it worked.

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  #2  
Old January 30th, 2004, 04:14 PM
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Default Re: Hoburg Alliance Special Edition, now complete with hoburg heroes

Ooooh, hoburgs!

Now there just needs to be a nation-spesific hoburgh commander?

A pint size enchanter, or an arch-mage mounted on a shaggy pony?
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Old January 30th, 2004, 04:26 PM
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Default Re: Hoburg Alliance Special Edition, now complete with hoburg heroes

You mean a pretender? I'd do one (or two ), but Ulm doesn't have any pretenders available only to them. I guess I could make the mod replace some other nation that has a pretender available only to them, but I think I'll rather wait 'till the mod tools are more complete, since that isn't the only thing that needs changing, and it's thematically appropriate for the Hoburg Alliance to replace Ulm.

edit:
On second thought, is the Master Alchemist Ulm only?

[ January 30, 2004, 14:39: Message edited by: Teraswaerto ]
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Old January 30th, 2004, 05:03 PM
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Default Re: Hoburg Alliance Special Edition, now complete with hoburg heroes

Master Alchemist is indeed Ulm only. Hit him with the "get short" stick!
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Old January 31st, 2004, 01:54 AM
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Default Re: Hoburg Alliance Special Edition, now complete with hoburg heroes

Just downloaded the mod. Still haven't gotten to try it out. I was just wondering about traditional hobb... half... uh, hoburgh lore.

The traditional weapons, of course, are the sling and the shortsword. (Cue nostalgic Master of Magic musings about murderous hobbit-slingers). It would be neat to have _usable_ slingers in the world of Dominions.

Hoburgh slingers with accurasy 14 or 15 could actually make the weapon work. A leather cuirass and a shortsword would round up a sling unit nicely.

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Old January 31st, 2004, 08:32 AM
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Default Re: Hoburg Alliance Special Edition, now complete with hoburg heroes

Since the hoburg crossbows are so good, there would be very little incentive to use slingers.

[ January 31, 2004, 06:41: Message edited by: Teraswaerto ]
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Old January 31st, 2004, 08:47 AM
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Default Re: Hoburg Alliance Special Edition, now complete with hoburg heroes

Quote:
Originally posted by Teraswaerto:
Since the hoburg crossbows are so good, there would be very little incentive to use slings.
Just give them the MOM halfling slings that do 200 damage at range 50=) Seriously, though, slings are 0 resources, so I can certainly see a use for 5 gold, 1 resource hoburgs with a dagger, sling, and leather cuirass. With Flaming Arrows... they'd be better than crossbows, as they fire every turn.

However, I think hobugs need wristbows, like in Deus Ex. Oooh... hoburg mini-wrist-xbow assassins... and maybe some primitive tanks, too, with gatling slings. They really need a Hoburg Wagon that can hold 10 burgers and give them strat-move 2. Transports! Yes! That's what Dominions is missing... the flying carpet needs to be genericized.
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