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January 22nd, 2004, 10:31 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Wishlish! (For the next patch)
Quote:
Originally posted by NTJedi:
quote: Originally posted by Pillin:
Top of my head request would be a way to disable available spells for combat. So that if you dont want your mage to cast the panic spell, you disable that one
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THIS WOULD BE GREAT !
I hate watching my mages cast etheral shield or fire shield when all enemy units are retreating off the field. Yes, this would be great!
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January 22nd, 2004, 11:37 PM
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First Lieutenant
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Join Date: Nov 2003
Location: Hobart, Australia
Posts: 772
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Re: Wishlish! (For the next patch)
Bugfixes:
1. Apparently (I haven't tried it) Call of the Wild can be successfully cast in non-forest provinces.
2. Servers sometimes become unconnectable after hosting, until there's some trivial intervention by a person. This makes unattended servers impractical.
__________________
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1. Don't tell everything you know.
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January 23rd, 2004, 12:00 AM
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Major
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Join Date: Sep 2003
Location: Oregon
Posts: 1,139
Thanks: 0
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Re: Wishlish! (For the next patch)
1) Fix effects of Paralyze
2) Fix penetration of Paralyze, etc.
3) Fix Caelum Cold->Heat bug
4) VCR controls for battle replay
5) improve modding, especially "clearing" units.
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January 23rd, 2004, 01:10 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Wishlish! (For the next patch)
Quote:
Originally posted by Jasper:
1) Fix effects of Paralyze
2) Fix penetration of Paralyze, etc.
3) Fix Caelum Cold->Heat bug
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Oh yeah, these are quite important.
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January 23rd, 2004, 02:50 AM
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Major General
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Join Date: Sep 2000
Location: Georgia, USA
Posts: 2,487
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Re: Wishlish! (For the next patch)
Just FYI, the Caelum bug has already been fixed up and will be in the next patch. There's been some tinkering with server stuff that I don't know the details of but it might fix the problems. Dunno 'bout the other stuff yet.
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January 23rd, 2004, 06:02 AM
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Private
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Join Date: Jan 2004
Posts: 2
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Re: Wishlish! (For the next patch)
Quote:
Originally posted by Pillin:
Top of my head request would be a way to disable available spells for combat. So that if you dont want your mage to cast the panic spell, you disable that one
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I'd just like to add a further suggestion to the request above. Perhaps you could have two toggles on the list of spells that a mage can cast: one to prevent the mage from casting it, and another to prevent gems from being used on the spell.
If possible, the command script should override the first toggle so that you can force the mage to cast the spell a couple times anyways.
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January 23rd, 2004, 08:12 AM
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Corporal
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Join Date: Jan 2004
Location: Sweden
Posts: 54
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Re: Wishlish! (For the next patch)
[quote]Originally posted by Fire Wraith:
Quote:
I'd just like to add a further suggestion to the request above. Perhaps you could have two toggles on the list of spells that a mage can cast: one to prevent the mage from casting it, and another to prevent gems from being used on the spell.
If possible, the command script should override the first toggle so that you can force the mage to cast the spell a couple times anyways.
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Wy not be able to compile an own lost of spells by using them avavible and the mage would only cast them
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