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  #1  
Old January 23rd, 2004, 04:04 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Artifact "feature" and some late game stuff

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Originally posted by Humer:
Next observation is that animated monsters (e.g. golems, crushers, mummified heroes) do NOT heal fatigue, nor do they get fatigue from trampling.
No unit heals fatigue until they get over 100. At that point, they regain 5 per turn.
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  #2  
Old January 23rd, 2004, 04:51 PM

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Default Re: Artifact "feature" and some late game stuff

fatigue question:

aren't a unit supposed to be "unconcious" when over 100 fatigue?

How does this unconciousness reflect in the game?
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Old January 23rd, 2004, 04:54 PM

General Tacticus General Tacticus is offline
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Default Re: Artifact "feature" and some late game stuff

When it hits 100 fatigue, a unit just stand (or lies, or sit, or whatever) still on the battlefield, not doing anything. It is also much easier to hit (both defense and prot go down as fatigue goes up IIRC). And if fatigue goes over 200, the units loses life as well...
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Old January 23rd, 2004, 11:48 PM
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Default Re: Artifact "feature" and some late game stuff

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Originally posted by Humer:
The Sickle Whose Crop is Pain (henceforth Pain Sickle) has a rather nifty "feature": It generates a death gem each time someone is killed by it's wielder equipment, not by Pain Sickle itself.
Yikes... that artifact is actually worth making now.
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Old January 23rd, 2004, 11:55 PM

Strages Sanctus Strages Sanctus is offline
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Default Re: Artifact "feature" and some late game stuff

Hmm a four armed pretender (forget the name) with two sickles and boots of quickness... maybe with the stygian armor. Fire shields/astral shields up and wade into the enemey.
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Old January 24th, 2004, 12:18 AM
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Default Re: Artifact "feature" and some late game stuff

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Originally posted by Strages Sanctus:
Hmm a four armed pretender (forget the name) with two sickles and boots of quickness... maybe with the stygian armor. Fire shields/astral shields up and wade into the enemey.
The sickle is an artifact, so no go with the dual sickles.
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Old January 24th, 2004, 12:23 AM

Strages Sanctus Strages Sanctus is offline
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Default Re: Artifact "feature" and some late game stuff

awww...what does the scythe do? sickle and scythe together sounds fun heheh... At least from an rp perspective...

The multi-armed moulinex of death.

[ January 23, 2004, 22:23: Message edited by: Strages Sanctus ]
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