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January 24th, 2004, 03:18 AM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: BEST UNIT and ITEM combo-z
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January 24th, 2004, 03:27 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: BEST UNIT and ITEM combo-z
OH OH OH I KNOW!
Ghost King (pretender) with Heart of Darkness
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This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 24th, 2004, 03:29 AM
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Corporal
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Join Date: Dec 2003
Location: In my minds\' eye
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Re: BEST UNIT and ITEM combo-z
What the heck is "Heart of Darkness"?, i've never seen or heard of it before...is it something to "wish" for? Any clue would be welcome  .Are you talking about the "Black Heart"?
[ January 24, 2004, 01:42: Message edited by: Lord Hammer ]
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When there is no more room in Hell the dead will walk the Earth.
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January 24th, 2004, 04:20 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
Thanks: 341
Thanked 479 Times in 326 Posts
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Re: BEST UNIT and ITEM combo-z
Sorry, thats it. the one that gives assassin skills
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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January 24th, 2004, 06:14 AM
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Corporal
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Join Date: Dec 2003
Location: In my minds\' eye
Posts: 145
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Re: BEST UNIT and ITEM combo-z
Sheesh, you got me going there  , thought i was losing my edge  .Thanks for clearing that up, i can hold my head up now  .
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When there is no more room in Hell the dead will walk the Earth.
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January 24th, 2004, 07:41 AM
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Major General
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Join Date: Jan 2004
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Re: BEST UNIT and ITEM combo-z
I'm rather attached to the super-empowered Nataraja: 10 all paths, Faithful, Charcoal Shield, Ember, Mage Bane, Spirit Helmet, Robe of Invulnerability or Rainbow Armor, Boots of Calius, and an Antimagic Amulet or Resilience. Sure, it's totally unreasonable, costwise, but it sure can lay out the smackdown.
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January 24th, 2004, 01:59 PM
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Corporal
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Join Date: Nov 2003
Posts: 53
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Re: BEST UNIT and ITEM combo-z
I like taking an undead unit (vampires are nice, but stuff like Bane Lord works too) and giving it:
Snake Bladder Stick
Lucky Coin
Wraith Crown (mainly for the ethereal, so maybe something else for undead that're already ethereal)
Bone Armour
Boots of Stone
Ring of Regen
Amulet of Antimagic or Lycanthropy (for the regen, never experienced any negative effects from this item so far).
The undead aspect makes them immune to all the poison they spray around with the snake bladder and if they're flying they get straight into close range immediately, the luck + ethereal + boots of stone keep their hp loss relatively low, while the regen ring + area effect life drain bone armour keep them healed up.
Not sure they do so great one vs one and the bone armour + wraith crown are quite pricey, but they cut a swathe through most oversized AI armies.
[ January 24, 2004, 12:00: Message edited by: Breschau ]
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