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  #1  
Old January 27th, 2004, 01:18 AM

Lord_Devi Lord_Devi is offline
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Default Re: Missing Features

Commanders are always mounted also however, whereas the infantry isn't. That gives the commanders a much higher profile, not to mention the gigantic pretender gods, hah - but yeah I see your point. It would be kinda menacing to have that ability.
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Old January 27th, 2004, 05:56 PM

General Tacticus General Tacticus is offline
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Default Re: Missing Features

Quote:
Originally posted by Lord_Devi:
Commanders are always mounted also however, whereas the infantry isn't. That gives the commanders a much higher profile, not to mention the gigantic pretender gods, hah - but yeah I see your point. It would be kinda menacing to have that ability.
Not always... But if they are, you can certainly "fire at large enemy monsters", and nail them. That'll teach them to keep a low profile !
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Old January 28th, 2004, 12:04 AM
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PhilD PhilD is offline
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Default Re: Missing Features

Here's a feature that I think is missing and would be very cool, but I'm not crossing my fingers...

Ability to script armies in a .map file.

Actually, I'd like to be able to set full orders and positions for the units in a province. This would let one make detailed scenarios, and, most importantly, use the .map file (and an appropriate program to write/change it) as a battle simulator substitute.

Or maybe it would be simpler to have an option for non-crypted .trn files. I understand the need to have non-human-readable .trn files for MP, but I was a bit disappointed that, in SP games, I could still not hack them.
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