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January 27th, 2004, 07:25 PM
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Sergeant
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Re: Dissapointed
Three cheers for K.O and co. 
__________________
Regno Dominatio
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January 27th, 2004, 07:30 PM
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Join Date: Aug 2003
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Re: Dissapointed
Quote:
Originally posted by Psitticine:
The only "problem spell" I seem to encounter is Breath of Winter. My Water Mages often freeze out their bodyguards and other nearby units by casting it when their script isn't right for the occasion.
I think a check should be made for that sort of situation: abort a defensive spell if other friendly units are too close.
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Breath of Winter is a problematic spell as it is both defensive and passivly offensive (Soul Vortex is another). AOE makes it even more difficult as it can be rather large and random. Script mages and place them prudently.
Other option: Should BoW be a spell never or rarely cast unless scripted?
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January 27th, 2004, 07:32 PM
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Re: Dissapointed
Quote:
Originally posted by Kristoffer O:
quote: Originally posted by Strages Sanctus:
SIDE NOTE: Why don't archers have a hold and fire routine available?
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It was boring to make, but it is likely to appear in the 2.07 patch. THANK YOU!!!
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January 27th, 2004, 07:36 PM
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Re: Dissapointed
Quote:
Originally posted by Kristoffer O:
Other option: Should BoW be a spell never or rarely cast unless scripted?
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Precisely. I have never seen a single example of the AI casting this spell when it would do any good and many times when it will be harmful.
As Strages Sanctus mentioned, Quickness should be the very first spell the AI tries to cast, when going down its list of available spells, unless the spell is already in effect or scripted.
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January 27th, 2004, 07:39 PM
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Re: Dissapointed
The AI should only cast Breath of Winter if scripted. Put a little note beside the spell description if you need to. A player can script his pretender to cast it, if it's important for it to be cast.
This of course will limit the Death 9 reanimation for no-upkeep units, but it will also save anyone near a mage with 2+ in Water.
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January 27th, 2004, 07:51 PM
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Re: Dissapointed
Quote:
Originally posted by Arryn:
As Strages Sanctus mentioned, Quickness should be the very first spell the AI tries to cast, when going down its list of available spells, unless the spell is already in effect or scripted.
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It is. Not 100% but rather likely. OTOH if there is a flying elephant on the battle field you would probably prefer Souls Slay to quickness that first round of battle.
Also, if you consider Frozen Heart 30 Fat. If you cast quickness you will get one less casting of the Frozen heart before falling unconscious. Lvl 1 and to some extent lvl 2 mages are rarely helped by quickness.
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January 27th, 2004, 07:57 PM
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Re: Dissapointed
I agree with Zen and Arryn: BoW should only be cast when scripted. I can't recall ever getting an enemy with it and have lost track of how many friendlies have been frozen over.
I wouldn't want Quickness cast all the time though. There are too many times when I would want something else first, such as establish a Communion to ease the fatigue load.
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