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  #1  
Old January 29th, 2004, 06:22 PM

Bowlingballhead Bowlingballhead is offline
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Default Re: Modding Questions

Yes, I have read the modding instructions. Thoroughly. However, I want to do things (mainly fairly basic monster/hero edits) that are neither included in the instructions, nor do the instructions say they are impossible.

That is why I am asking if the modding engine accepts any commands that were not included in the instructions, or if for the moment this is the complete limit of what we have to work with.

Don't get me wrong. It's a great basic package, and very flexible. But there are traits the game can (and does) recognize in units that I have not been told how to set, and I was hoping to play with some of them.
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  #2  
Old January 29th, 2004, 07:02 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Modding Questions

Its the first run of a modding set. And we Users did push pretty hard for it to hurry up and be released. Already a few things have been spotted that the devs have said "oops, left that out. next patch". I dont remember what ones but its nice that the devs acknowledge an oops and then fix it.

The terminology might need some work. The game isnt really written in english (literally). As I understand it.. You cant "edit" the heros but you can replace them. So you could make a copy of one to a new number, make a few small changes, then tell the game to replace the old hero with the new Version.

[ January 29, 2004, 17:03: Message edited by: Gandalf Parker ]
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  #3  
Old January 29th, 2004, 08:23 PM

Tune Tune is offline
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Default Re: Modding Questions

Quote:
Originally posted by Bowlingballhead:
That is why I am asking if the modding engine accepts any commands that were not included in the instructions, or if for the moment this is the complete limit of what we have to work with.
I apologizes for having been short of words. Sorry.

I wanted to say, Name and parameter of the hero who comes to the Gate can't be edited.
It seems that I was in haste.
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  #4  
Old January 30th, 2004, 01:21 AM
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PvK PvK is offline
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Default Re: Modding Questions

Quote:
Originally posted by Gandalf Parker:
...
As I understand it.. You cant "edit" the heros but you can replace them. So you could make a copy of one to a new number, make a few small changes, then tell the game to replace the old hero with the new Version.
Seems to me you could edit them the same way you can edit pretenders and other units. Get their number. Apply changes to that number. #clear won't work, but you can overwrite anything you can change, including equipment. If they have unique abilities though, you probably can't get rid of those until the next patch.

PvK
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Old January 30th, 2004, 08:06 AM

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Default Re: Modding Questions

Quote:
Originally posted by Bowlingballhead:
That is why I am asking if the modding engine accepts any commands that were not included in the instructions, or if for the moment this is the complete limit of what we have to work with.
all cmds that the engine would accept listed in the instruction.
had splited the exe file to shards, and found that there is nothing more.

*But there are something not listed in sunray-be' sites.xls *

[ January 30, 2004, 06:13: Message edited by: void ]
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Old January 30th, 2004, 08:21 AM

LordArioch LordArioch is offline
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Default Re: Modding Questions

Actually I had an issue where I believe #clear left a shield on my troops, leading to some confusion when I gave them another shield and they had two. But I think it is intended to clear all items and special attributes, so between that and name/sprite replacement the only thing you can't do is add more heroes...you can edit the old ones completely, I think.
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  #7  
Old January 30th, 2004, 04:34 PM
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Teraswaerto Teraswaerto is offline
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Default Re: Modding Questions

#clear doesn't work, but if you add new equipment it replaces the old one. Also the hero will keep the name it had, so it will be "hero name" the "unit name", I.E. "Rhianne the what-ever-you-named-your-unit" if the Ulmish hero 381 is edited.

[ January 30, 2004, 14:35: Message edited by: Teraswaerto ]
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