.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #34  
Old February 2nd, 2004, 04:44 PM
diamondspider's Avatar

diamondspider diamondspider is offline
Corporal
 
Join Date: Jan 2004
Location: New York City, USA
Posts: 114
Thanks: 0
Thanked 0 Times in 0 Posts
diamondspider is on a distinguished road
Default Re: Seeking map or need advice on making it

Quote:
Originally posted by Gandalf Parker:
OK I played with that generator abit. Made a new Version of its palette adding some mountain colors on the end. Played with the numbers. Anyway it didnt take long to get this...
http://www.techno-mage.com/~dominion...ects/gimp4.jpg
That is a pretty nice base. In my own mind, it completes about 15% of the work though.

Very nice start, but the inner terrain is always time consuming if you want a "professional" look.

STILL, the coastline is always a real boring pain to do and isn't nearly as fun as the terrain, so it is a GREAT thing to automate

Whatever Targa did to get him map looking like that will probably be needed in any case. I like his idea of having a tutorial on how he did it.

Maybe he has ideas on how to tweak the automated process to cut out a step or two?

[ February 02, 2004, 14:45: Message edited by: diamondspider ]
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:55 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.