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  #1  
Old February 5th, 2004, 11:40 PM
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Default Re: Seeking map or need advice on making it

Quote:
Originally posted by Targa:
Today's sneak preview:
http://www.techno-mage.com/~targa/webmap.jpg
Very sweet 3D effect on the water!

Best map ever
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  #2  
Old February 5th, 2004, 11:55 PM
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Default Re: Seeking map or need advice on making it

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Originally posted by Targa:

On another note, does anyone know how Dom2 calculates province richness? I see in the map editor and docs that you can assign multiple values to a single province. ie:

Province A is assigned "farm"
Province B is assigned "farm" and "rivers"
Province C is assigned "farm" and "forest"
Province D is assigned "farm" and "mountains" etc...

How do these affect cash production of the provinces? Does "A" produce more money than the rest? What does designating it as "rivers" do? I know that the terrain types will affect movement rates and the chance of finding a magic site, but unsure of how it affects money (other than that the designation of "small" vs. "large" will have an effect). If I have a province that looks like this:

http://www.techno-mage.com/~targa/province.jpg

It's meant to be a farm province with mountains around it to limit access (the mountains are impassable). Will making it farm + mountains reduce income?
Farms have higher populations. Most other terrains lower pops. Pop gives income. Large have higher pops. Small lower pops. Rivers have higher income , but can be flooded. Farms have lower res. Mountains and forests higher res.

Farm+mountains=not very high pop. Quite high res. Do not remember specifics. It is a random value based upon terrains and size IIRC.
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  #3  
Old February 6th, 2004, 12:17 AM

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Default Re: Seeking map or need advice on making it

If I had to guess, looks like ~140 land provinces (for anyone interested). Also, if you look on the far-right-top edge, that's a pic of the real stonehenge.

Zen: Yeah, saw that (river). Actually, the map doesn't look like this at all. I saved it, then added the 3-D effect and anti-aliasing and made a copy for the web site. I can't do 3-D until Last, but I wanted to post an attention-getter since that may be the Last update before it's finished. Will tweak that bot-left river.

Water nation access: Should I put that to a vote? Connect sea provinces to the inland lakes (via swimming upriver)? Opinions welcome. Dunno what's up with the whirlpool, it just appeared by itself... hehe, J/K. I think the water looks too boring so I pasted that in there while experimenting. I need to add wave/whitecap grafix somehow.

Kris and DS: Thanks!

Edit:
I have yet to play R'lyeh or Atlantis, so I'm definitely gonna need feedback on that question.

[ February 05, 2004, 22:28: Message edited by: Targa ]
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  #4  
Old February 6th, 2004, 12:20 AM
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Default Re: Seeking map or need advice on making it

Quote:
Originally posted by Targa:
Water nation access: Should I put that to a vote? Connect sea provinces to the inland lakes (via swimming upriver)?
Yes. And yes!
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  #5  
Old February 6th, 2004, 12:32 AM

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Default Re: Seeking map or need advice on making it

Everything that connects within one river. Should work. But you should also note that it does cause Atlantis and R'lyeh to have a more defined advantage the more provinces they have access to from one point. In order to limit that a little you might want to change the size of the river province so they take up a little more space along the river.
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Old February 6th, 2004, 12:38 AM
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Default Re: Seeking map or need advice on making it

You cant really make a province both water and land. Either it will be water access or it will be land access. The only way to do it AFAIK would be to do a #neighbor link from the sea to the lake. It would be an instantaneus trip.

I always thought the water nations were pretty powerful already.
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Old February 6th, 2004, 12:49 AM
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Default Re: Seeking map or need advice on making it

Quote:
Originally posted by Gandalf Parker:
I always thought the water nations were pretty powerful already.
I don't know about Atlantis, but I must admit R'lyeh can be pretty powerful, in spite of illithid's drawbacks as discussed in other threads.
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