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  #1  
Old January 31st, 2004, 11:22 PM
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Graeme Dice Graeme Dice is offline
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Default Re: Why do people use normal richness in MP?

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Originally posted by rabelais:
Am I just a munchkin, or is it an implicit cash/resource ratio balance thing? Seems like rich should be the practical default for MP, where things are often slow/laborious.
A rich world also doubles the resource production of every province, which has a few far reaching effects on game balance.
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Old February 1st, 2004, 12:06 AM

Sindai Sindai is offline
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Default Re: Why do people use normal richness in MP?

Richness setting also effects ashen/void Ermor's starting gem production. With normal you get 10, with rich you get 15.
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Old February 1st, 2004, 12:26 AM

Norfleet Norfleet is offline
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Default Re: Why do people use normal richness in MP?

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Originally posted by Sindai:
Richness setting also effects ashen/void Ermor's starting gem production. With normal you get 10, with rich you get 15.
Yes, but this is a purely local effect, compared with the global consequences that rich or poor richness has: Ermor only has to pay once for every priest, after which every reanimated is free. Everyone else pays twice or half as much for EVERY unit.
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