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February 4th, 2004, 06:02 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: New Units Feedback Request
The jellyfish are perfect right now, maybe more transparency if that's possible. The sea anemone is good except the view of the unit in battle is a bit tilted.
The rest don't look good next to dominions units, but you have a great start.
[ February 05, 2004, 01:43: Message edited by: Argitoth ]
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February 4th, 2004, 09:10 PM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: New Units Feedback Request
A ranking from best to worst might be helpful, so I know which ones need improvements the most...
As for transparancy, I'm not really sure how to make an alpha layer, but I'll try it. Jellyfish (and the eel's fin) are supposed to be transparant.
[ February 04, 2004, 19:12: Message edited by: Saber Cherry ]
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February 5th, 2004, 07:48 AM
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Sergeant
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Re: New Units Feedback Request
best is jellyfish imho
then the anmone & snakes
then ants
then the others
least favourite is probably the bison from those that I looked at.
When it comes to animals and humans it is very hard since people know what they look like so perceive things more critically.
__________________
Regno Dominatio
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February 5th, 2004, 08:07 AM
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Major General
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Join Date: Oct 2003
Location: Crystal Tokyo
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Re: New Units Feedback Request
Hmmm... well, thanks for the feedback, everyone! I would really like Bison in the game, so maybe I'll redraw it, looking at a picture this time=) I know they have short horns, BTW, Zen=) I also want alligators in the game. I saw both of them at close range in the wild this year (no fences or anything) and they're quite intimidating... so I'll try again 
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February 5th, 2004, 08:16 AM
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Re: New Units Feedback Request
You wanted the feedback! I think it's a valiant effort. I have absolutely no skill with using computer programs for artistic purposes (while with a brush I'm average) so you are surpassing me by quite a bit
I don't know the exact specification for pixels but I know it's small so it's hard to make anything look like anything remotely resembling what we know.
One suggestion about the Bison might make it the very dark, black Version who is shaggy with a barrel chest.
Maybe you could make the alligator have it's tail whipping around on it's back to shorten him up a little.
I have been trying to think of a good way to do a snake, but I'm coming up short. Maybe if you were making more than just a snake you could modify it, but just a snake is hard. If you want to keep the sidewinding aspect, try to make an underbelly and not so much of a waving aspect to them so they look like they are moving and not an ariel view.
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February 5th, 2004, 04:50 PM
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Sergeant
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Join Date: Jan 2004
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Re: New Units Feedback Request
I haven't looked at your pics, but if you're trying to do a snake, you might want to consider having it in the "poised" position and move the head forward for the "attack" sprite. Something similar to this:
http://www.seasite.niu.edu/thaidict/...ture/snake.jpg
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February 5th, 2004, 05:57 PM
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Lieutenant Colonel
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Join Date: Oct 2003
Location: Gilbert, AZ
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Re: New Units Feedback Request
Maybe you should just copy the position of the C'tis Serpent --> 
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