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Old February 11th, 2004, 12:05 PM

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Default Re: Fighting For and Against Ulm -Expert Advice, Please

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Originally posted by PhilD:
quote:
Originally posted by PDF:
A real blessing for Ulm is to find some Druids for Poison Ward, or better Shamans, who also allow Communions (with a Matrix for a Smith). A Smith with Boots and Fire Helmet + 2 comm slaves is F4/E5 after Summon EP and Phoenix Power, rather powerful ...
Do you really need the Shaman for the Communion? Once you've got a forger with Astral and Earth, just give him a Hammer and pump out the Slave/Crystal Matrices...

This is one thing I like in Iron Faith Ulm: your forgers get a random pick, which with your forging powers, greatly improves your magic versatility. If only they didn't lose their Drain immunity...

Ulm generally can't mass produce Slave matrix, and it's a waste to use Smiths as slaves, I'd much prefer to get indy Astral-1 mage

"IF Forging power" ??? I believed that Iron Faith doesn't have forging bonuses (it has no Smiths) ...
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Old February 11th, 2004, 12:08 PM

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Default Re: Fighting For and Against Ulm -Expert Advice, Please

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Originally posted by Pocus:
quote:
Originally posted by PDF:
A real blessing for Ulm is to find some Druids for Poison Ward, or better Shamans, who also allow Communions (with a Matrix for a Smith). A Smith with Boots and Fire Helmet + 2 comm slaves is F4/E5 after Summon EP and Phoenix Power, rather powerful ...
what, you have also a master matrix?
Hey, that's a strategy thread, I don't talk about what I really do in our game, you filthy curious Abysian !

(And if you really want to talk about it : if only other players weren't asking Ulm lots of toys I'd have made some Matrix earlier ... )
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Old February 11th, 2004, 09:24 PM
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Default Re: Fighting For and Against Ulm -Expert Advice, Please

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Originally posted by PDF:

"IF Forging power" ??? I believed that Iron Faith doesn't have forging bonuses (it has no Smiths) ...
I'm almost positive that the Black Priest has a forging bonus, but then, you are the Ulm specialist - I'm just a newbie, and trying to learn, O Fountain of Wisdom.

[Looking for an ally ]
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Old February 11th, 2004, 09:28 PM

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Default Re: Fighting For and Against Ulm -Expert Advice, Please

Black Priests have a 25% Forging Bonus, same as Smiths.

Not that you'd want to make Slave Matrix' anyway. Unless they cost just 5 Earth ;P
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Old February 11th, 2004, 09:32 PM

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Default Re: Fighting For and Against Ulm -Expert Advice, Please

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Originally posted by PDF:
"IF Forging power" ??? I believed that Iron Faith doesn't have forging bonuses (it has no Smiths) ...
Not wanting to step on anyone's toes, but... from their description IF black priests have 'inherited' the forging bonuses of the Smiths. It's the drain immunity they lack. Which sucks because of the forced drain.
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Old February 11th, 2004, 10:44 PM

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Default Re: Fighting For and Against Ulm -Expert Advice, Please

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Originally posted by Zen:
Black Priests have a 25% Forging Bonus, same as Smiths.

Not that you'd want to make Slave Matrix' anyway. Unless they cost just 5 Earth ;P
Ahh cool ! I thought IF sucked bug time and that only the "real" smiths get Forge bonus, but if IF Priests have it the theme isn't that bad maybe ...

PhilD,
I'm not at all a specialist, only an Ulm player trying to convince the other that I am !
But I really don't know IF, had a short try in SP but quit, in fact I didn't had a correct strategy for them. Will retry .
But now in the new game I'm mighty Pythium !
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Old February 20th, 2004, 08:17 AM
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Default Re: Fighting For and Against Ulm -Expert Advice, Please

Mid-late game tactic:

Squads of mechanical men, first rank, attack closest with appropriate support troops in second/third ranks (arbalests/archers, cavalry, etc.)

Mechanical men ignore those pesky fire, ice, lightning, cold and poison attacks. Use a couple of them to guard commanders as well. Speaking of commmanders, they should be well protected by now since by this point in the game Ulm should have construction 6+ and a boatload of forged items.

30 mechanical men. My favorite brigade.

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