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Old May 4th, 2001, 11:46 PM
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Default Re: Planet/ship capture bonus.

quote:
Originally posted by nerfman:
sorry just trying to share an interesting anecdote. It would be cool, although I'm not sure if that kind of change would be a good bang for the buck as far as changing goes.


sorry to go further down the tangent here, but i believe they did find out at some point, and they started adding more wheels to the things. if i remember, we captured a dozen or so of the things throuoght the war.

but yes, this is a keen idea. perhaps when you capture a ship, it would give you some random number (like 1-3) of low level intel projects immediatly. of course, you would need to make the psychic trait cost double then.

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