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May 5th, 2001, 11:24 PM
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Private
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Join Date: Feb 2001
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Re: Ringworld Creation Dire Confusion
Am I correct in understanding, then, that I have to construct ALL of the stuff right on top of the star?
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May 5th, 2001, 11:27 PM
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National Security Advisor
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Re: Ringworld Creation Dire Confusion
Correct. Also remember that the ringworld (and sphereworlds) only take up one tactical square themselves.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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May 6th, 2001, 12:48 AM
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Private
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Re: Ringworld Creation Dire Confusion
Okay, stacking exactly on top of the sun works. Thanks to everyone for the input.
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May 6th, 2001, 12:57 AM
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Shrapnel Fanatic
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Re: Ringworld Creation Dire Confusion
As for ring vs sphereworlds.
Is there any way to destroy a ringworld or upgrade it to a sphereworld?
If not, then what is the point of the ringworld? With a little extra effort and no extra time, you get 2x the return...
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May 6th, 2001, 01:12 AM
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National Security Advisor
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Re: Ringworld Creation Dire Confusion
I think sphereworlds require both a higher level of tech (why build CSM I when you have V?) and more material.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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May 6th, 2001, 06:32 PM
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Corporal
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Re: Ringworld Creation Dire Confusion
I think the only way to destroy a ring/sphere world is for it to be in a system that still has a star in it. (the star that the ring world is in has been replaced with the constructed world). A blackhole generator may also do it.
Planet busting bombs only go up to Huge
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May 6th, 2001, 11:06 PM
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Sergeant
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Re: Ringworld Creation Dire Confusion
I've never tried it but FYI, the size of ringworlds/sphereworlds is HUGE, the stellar size is listed in planetsize.txt and is unconnected to the size in the description (although MM gave them all the same name (i.e., Huge Planets have Huge Stellar Size)). Tectonic Bombs use Stellar Size not planetsize to determine if their target is valid, they also check to make sure it is a PLANET (not an asteroid/Star/etc.), and Ring/Sphereworlds are PLANETS.... If they check if a world is constructed or not I do not know, so until someone tells me that they tried to use a planet-killer on a ringworld and it failed... I'd say that it remains a possibility.
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