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  #1  
Old February 7th, 2004, 04:55 PM

RonnyRoy RonnyRoy is offline
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Default Re: I give up, you finally won me over

Hej Bossemanden. Jeg kan se du også er fra Danmark?

Well, in my game Angerboda has made a big difference. Guess i shouldn´t go for an unlucky nation then

As for supply, i´m building the castle now. I just wish the supply would be taken from the province the army CAME from, rather than the province they just conquered.

Is there a time limit for when the starvation sets in, or is immediately when you are to low on supplies?

[ February 07, 2004, 15:28: Message edited by: RonnyRoy ]
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  #2  
Old February 7th, 2004, 05:08 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: I give up, you finally won me over

The nations all have pros and cons. If you do bad with one just shrug and figure its for someone else. The best thing is to find a nation where their advantages fit your gameplay.

Jotun can be tempting to people who picture an army of giants moving across the map. For that style of play they would be best trying Ulm. The giants dont make a good army. They make a very useful PART of an army.

Jotun actually works pretty well for me playing in a slower defensive mode. Their province defense is cheap and powerful. A 6 does just as well as 11 or 15 for other nations. There are a number of interesting strategys using Jotun.
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Old February 7th, 2004, 07:02 PM

RonnyRoy RonnyRoy is offline
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Default Re: I give up, you finally won me over

Well, i also like the giants. Its great to be scared by the size of the enemy force, only to realise that your much "smaller" army can easily beat them

The supply problem isnt as bad as i first thought. Mainly because my final strike against the Vanheim was interrupted by the other 2 nations. Now i have to spread my army to defend myself. Like you said, Jotuns are great defenders, so im not so worried.

I tried the monolith pretender btw. I wasn´t sure how big an disadvantage the immobility is, but so far it hasnt been a problem. Very good pretender. Do you guys agree?
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Old February 7th, 2004, 07:35 PM
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Default Re: I give up, you finally won me over

Again depends on your play style. The non-moving pretenders can be a real pain to try and kill off. It forces the other player to do more preparation before getting rid of you. I think it works well if Im in a small game with a weak castle where I can pretty much expect to be attacked. Its not a bad defensive-player choice but obviously not so good for the offensive players.
heehee I recognize your avatar. Amazing who can become famous on the net.

[ February 07, 2004, 17:36: Message edited by: Gandalf Parker ]
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  #5  
Old February 7th, 2004, 07:38 PM

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Default Re: I give up, you finally won me over

Quote:
Originally posted by RonnyRoy:

I tried the monolith pretender btw. I wasn´t sure how big an disadvantage the immobility is, but so far it hasnt been a problem. Very good pretender. Do you guys agree?
I'd like to hear more about this style of play myself. Only one time did I choose an immobile pretender (I think it was that flaming head that JK uses as an avatar). Didn't realize it was immobile until I tried to move to a diff province, then quit and chose a diff pretender. Unsure how to utilize these guys. Can just research and cast rituals/forge? Can't go out and fight (unless you teleport or something, then you have to be able to get back home somehow), can't go search for magic sites (unless you use akashic spell). What's the appeal? Thanks.
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  #6  
Old February 7th, 2004, 07:58 PM
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Default Re: I give up, you finally won me over

They are cheap and have good starting dominion, though I usually end up taking the Oracle... Also, try killing a Sphinx with 1000 hitpoints and 30 protection. It can hold a castle all by itself against conventional armies hundreds strong.
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Old February 7th, 2004, 08:22 PM

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Default Re: I give up, you finally won me over

Quote:
Originally posted by Targa:
Can just research and cast rituals/forge? Can't go out and fight (unless you teleport or something, then you have to be able to get back home somehow), can't go search for magic sites (unless you use akashic spell). What's the appeal? Thanks.
As an anecdote, my first ever dom1 game, a demo pbem with friends in very crowded Urgaia map. We just wanted to check the game out. I played Marignon with Baphomet pretender (the immobile flaming head). Didn't notice it was immobile 'till the game started, either.

About turn 10, my only army was sieging Abysian capital, and Caelum decided to start peacekeeping operation by flying his army of 50+ troops over my capital and storming the castle inhabited by the pretender and just few soldiers. The annoying fliers were ground to dust.

Soon after, when I was extracting my justified vengeage and conquering the Last Caelian provinces, the Abysian troops blocked my army's path back home and C'tis broke our peace treaty, marching his saurolich pretender and an army of 150+ lizards to my capital, breaking the walls at ease and storming it.

My Baphomet, the sole unit in castle at that time, singlehandedly and unequiped, wiped that army out of existence, and the skin of said treasorous saurolich decorates the wall of local public lavatory to this day.

Immobile pretenders have their uses, even when chosen accidentally. I don't honestly think other pretenders could have done the same.
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