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Old February 8th, 2004, 09:13 PM

geo981010 geo981010 is offline
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Default Re: Is there Life After Death? (And how to make the most of the Death 9 blessing...)

One more thing -
the 0 encumberance is huge. An Arch Theurg has a bas encumberance of 8, going up to 10 for temperature reason.

So looking at orders like Quickness, Mind Burn(4x), we have;

Arch Theurg (3 astral):
(20/1+8) + (20/2 + 8) x4 = 100 fatigue, 18 per MB

Soulless Version (3 astral):
(20/1+0) + (20/2 + 0) x4 = 60 fatigue, 10 per MB

4 Astral theurg is even worse - it can cast Mind burn twice and get less fatigue than the living one does for once. And with heat effects the live Versions get even worse - 20 fatigue per MB, soulless stays at 10. Net effect is the Soulless Version can cast almost twice as many low fatigue spells before getting fatigued, which really helps out a lot.

also, a passed out Theurg who gets converted comes back with no fatigue, so if he passes out on turn 5 and then dies on turn 6, he comes back fresh on 7 and ready to start casting spells all over again

And communicants who get overused come back as soulless too - they can now lead undead and are good candidates for unlimited Skull talisman summoning.
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Old February 9th, 2004, 02:04 AM
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Arryn Arryn is offline
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Default Re: Is there Life After Death? (And how to make the most of the Death 9 blessing...)

Quote:
Originally posted by Norfleet:
disintegrated in a drive-by priesting
What a charming turn of phrase! This is precious. Thanks!
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Old February 9th, 2004, 02:32 AM
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Saber Cherry Saber Cherry is offline
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Default Re: Is there Life After Death? (And how to make the most of the Death 9 blessing...)

Quote:
Originally posted by geo981010:
Looking for area effect spells that the undead would be immune to but the live unit wouldn't - like Soul Vortex and Breath of Winter (or similar chill). Have a mage cast it and the others positioned in the same square will die from the effect, but the Soulless Versions are immune to same effect so they are ok.
It's worth noting that the spell AI will cast Breath of Winter whenever possible, regardless of scripting Therefore, Death 9 becomes a very good idea when playing Tien Chi in Version 2.06.

And why are communicants sacred? Really, like Pythium is too weak already...

[ February 09, 2004, 00:35: Message edited by: Saber Cherry ]
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