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February 11th, 2004, 06:08 PM
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Major General
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Re: new orders planned?
Quote:
Originally posted by Kristoffer O:
Waiting for 50 turns of slow battle replays because you didn't expect the enemy to do the same 'stupid' battle setup as you, would be considered annoying.
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I really don't see what the big deal is with such a face-off. You quickly realize as you watch the replay that it's a stalemate, and you press Q to quit. How hard is that? It's only annoying to people stupid enough to actually sit through 50 turns of unchanging action. Hardly something that the rest of us, with better things to do with our time, worry about.
Sorry about the rant, but the arguments I'm hearing are getting rather silly, IMO.
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February 11th, 2004, 06:48 PM
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Colonel
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Re: new orders planned?
Quote:
Originally posted by Arryn:
quote: Originally posted by Kristoffer O:
Waiting for 50 turns of slow battle replays because you didn't expect the enemy to do the same 'stupid' battle setup as you, would be considered annoying.
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I really don't see what the big deal is with such a face-off. You quickly realize as you watch the replay that it's a stalemate, and you press Q to quit. How hard is that? It's only annoying to people stupid enough to actually sit through 50 turns of unchanging action. Hardly something that the rest of us, with better things to do with our time, worry about.
Sorry about the rant, but the arguments I'm hearing are getting rather silly, IMO. Or just stop the battle if nothing happens for say 4 turns (no fire, no melee, no spells).
And note that currently we have to wait for dissolving leaderless magic creatures and end of poison effects, not counting routs where chasers can't outrun the routed army... And so ? Not a big deal neither, press Q ! 
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February 11th, 2004, 10:37 PM
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Second Lieutenant
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Re: new orders planned?
I guess one of the points not mentioned yet is that "fire and hold" orders would be great for reducing friendly fire issues when your crossbowmen massacre units that pursue routers. If they would stop firing after two volleys, that would not happen any more. Also, after two volleys armies are pretty much engaged in melee already, and you usually don't want them to keep on firing into the fray (if you do, then you could just order them to "fire"). And yet, they would remain on the battlefield and serve as a Last-ditch defense of commanders if melee units fail to rout the enemy. Therefore, although the new Version of "hold and attack" will help combo units, such as Tien Chi cavalry, it saddens me that the problem of friendly fire still remains. This has been mentioned quite frequently as one of the things that can ruin the enjoyment of the game, and I hope that in future we'll have more options in order to avoid it.
edit: Btw, if orders could be geared towards number of volleys instead number of turns for missile units, that would be great. Otherwise, even with fixed "fire and flee", crossbows would only fire one volley and then retreat.
[ February 11, 2004, 20:46: Message edited by: HJ ]
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February 12th, 2004, 12:02 AM
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Major General
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Re: new orders planned?
Quote:
Originally posted by PDF:
And note that currently we have to wait for dissolving leaderless magic creatures and end of poison effects, not counting routs where chasers can't outrun the routed army... And so ? Not a big deal neither, press Q !
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Those are over quickly. You want to see a stalemate? Watch a battle where both sides have only paralyzed units! I got to watch a fun battle which involved an unconcious Sphinx facing off against a paralyzed Vampire Lord.
[ February 11, 2004, 22:03: Message edited by: Norfleet ]
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February 12th, 2004, 12:13 AM
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Major General
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Re: new orders planned?
Quote:
Originally posted by Norfleet:
You want to see a stalemate? Watch a battle where both sides have only paralyzed units! I got to watch a fun battle which involved an unconcious Sphinx facing off against a paralyzed Vampire Lord.
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May I ask why you didn't just press Q as soon as you noticed that everyone was stiff?
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February 12th, 2004, 12:14 AM
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Major General
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Re: new orders planned?
Quote:
Originally posted by Arryn:
May I ask why you didn't just press Q as soon as you noticed that everyone was stiff?
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Because my nose was itching, so I figured that was a golden opportunity to stop and pick my nose while I pondered what to do next anyway. Plus I was curious as to what the heck killed him, if everyone had stopped moving.
[ February 11, 2004, 22:15: Message edited by: Norfleet ]
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February 12th, 2004, 08:39 AM
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Lieutenant Colonel
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Re: new orders planned?
That IW can consider revising these orders is fine for me, even if they are not on the top of the priority list.
Thanks for the debate.
__________________
Currently playing: Dominions III, Civilization IV, Ageod American Civil War.
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