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February 16th, 2004, 04:17 PM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: Noob\'s shot at an R\'lyeh AAR
Quote:
Originally posted by CharonJr:
I will switch this AAR to patch 2.08 later today, from what I have read in the patch notes it shouldn't have a dramatic impact on this game.
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Don't be so sure. My AAR has just been screwed ...
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February 16th, 2004, 05:07 PM
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Sergeant
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Join Date: Feb 2004
Location: Germany
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Re: Noob\'s shot at an R\'lyeh AAR
Thank you for the information, since Jotunheim is in my game I will refrain from patching for now.
CharonJr
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February 16th, 2004, 08:17 PM
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Corporal
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Join Date: Jan 2004
Location: Pembrokeshire, Wales
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Re: Noob\'s shot at an R\'lyeh AAR
Quote:
Originally posted by CharonJr:
Just a quick question here, what are peoples thoughts about using the statistic screens in order to get information that would normally not be available to you in SP ?
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Looking at the score graphs after you have effectively won can be very interesting. I've avoided looking at them until very late on in the game, at which point you have a good idea who is where and how big, but info on research, or seeing the province graphs bob around as two AIs fight together, can be fascinating.
__________________
Thtrap it to the bench and put a good thick bolt of lightning through it, that'th our motto. That'th how you tetht thomething!
- Igor
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February 16th, 2004, 09:50 PM
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Join Date: Feb 2004
Location: Germany
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 13
Acashuc Record has revealed 2 magic sites in Dershid (Well of White Water 1W and a Painted Cave - 1As). My bloodhunter found 15! Slaves in Gol Phalas. In addition I found 5 nature gems in Gol Phalas.
Provinces: 7
Treasury: 423
Income: 612
Upkeep: 198
RP: 97
Fortification: 2
Temple: 1
Fire gems: 5
Air: 5
Water gems: 20 (+4)
Astral gems: 15 (+4)
Death: 6 (+2)
Nature: 14 (+2)
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea Dom1 7k pop, 33 inc, 14 res
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) Pangaea black candle 2
Kolermegor (5) Pangaea black candle 5
Scythia (35) 30-50 Light/Heavy Infantry and Crossbowmen general intel
Abysia (40) Abysia capital
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Gol Ryepe (46) 40-70 Light Infantry farm lands - general intel
Bright Woods (17) 20 Woodsmen - forest - general intel black candle 1
The Weald (25) 30-40 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel black candle 2
Soth Beaver (38) 50-60 Triton troopers/guards Sea general intel
Baptizer (43) 50-70 Triton troopers/guards Sea general intel
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 212 inc, 72 res, 25 def, dom 6
Gol Phalas (26) 13.030 pop, 90% tax, 1 UR, 52 inc, 8 res, 0 def, dom 0
Dunheim (28) 11.490 pop, 100% tax, 0 UR, 54 inc, 5 res, 0 def, dom 1
Talito (36) 8.190 pop, 90% tax, 4 UR, 24 inc, 12 res, 0 def, dom -1
Dershid (20) 6.380 pop, 100% tax, 0 UR, 35 inc, 9 res, 0 def, dom 4
Ctis (27) 32.390 pop, 100% tax, 0 UR, 188 inc, 108 res, 0 def, dom 0
Hoburgdorf (34) 13.670 pop, 80%, 8 UR, 36 inc, 10 res, 0 def, dom 0
I am bloodhunting in Dunheim (28) and Gol Phalas (26).
My new mage turned out to be 1F, 1W, 3As and 1B.
Cthugul will be assigned to forge a Clam of Pearl and in order to keep my research up I will get a starspawn mage and another star child. For the remaining gold I will get another Illithid Soldier.
I will move my army from Talito to Gol Phalas and my mage with his 2 Things from the Void will move to Rlyeh to pick up more troops. I assigned 5 Illithid Soldiers, 4 Formless Spawns and 1 Otherness to my prophet (in addition to giving him the heart finder sword and the enchanted shield) and will move him to Gol Phalas this turn, too.
Research in thaumaturgy will continue.
To be continued...
CharonJr
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February 16th, 2004, 10:28 PM
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 14
Atlantis had declared a Coral Prince as his prophet.
Thaumaturgy is up to level 3 and just 12 RPs short of level 4.
Atlanasha managed to summon 3 Things from Beyond and my bloodhunter found 5 more slaves in Gol Phalas.
Provinces: 7
Treasury: 380
Income: 656
Upkeep: 226
RP: 121
Fortification: 2
Temple: 1
Fire gems: 5
Air: 5
Water gems: 14 (+4)
Astral gems: 19 (+4)
Death: 8 (+2)
Nature: 16 (+2)
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea Dom1 7k pop, 33 inc, 14 res
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) Pangaea black candle 2
Kolermegor (5) Pangaea black candle 5
Scythia (35) 30-50 Light/Heavy Infantry and Crossbowmen general intel
Abysia (40) Abysia capital
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Gol Ryepe (46) 40-70 Light Infantry farm lands - general intel
Bright Woods (17) 20 Woodsmen - forest - general intel black candle 1
The Weald (25) 30-40 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel black candle 2
Soth Beaver (38) 50-60 Triton troopers/guards Sea general intel
Baptizer (43) 50-70 Triton troopers/guards Sea general intel
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 212 inc, 72 res, 25 def, dom 6
Gol Phalas (26) 13.020 pop, 100% tax, 0 UR, 60 inc, 9 res, 0 def, dom 0
Dunheim (28) 11.490 pop, 100% tax, 0 UR, 54 inc, 5 res, 0 def, dom 1
Talito (36) 8.140 pop, 100% tax, 1 UR, 26 inc, 12 res, 0 def, dom -1
Dershid (20) 6.380 pop, 100% tax, 0 UR, 33 inc, 9 res, 0 def, dom 4
Ctis (27) 32.250 pop, 100% tax, 0 UR, 210 inc, 108 res, 0 def, dom 1
Hoburgdorf (34) 13.670 pop, 100%, 1 UR, 61 inc, 10 res, 0 def, dom 0
I am bloodhunting in Dunheim (28) and Gol Phalas (26).
My new mage turned out to be 1Ai, 2W and 3 As.
I am giving the Clam to one of my star child researchers and Cthugul will forge another one this turn.
I am exchanging my 3As mage for a 4As mage in Rlyeh and his army consists of 2 Things from the Void, 3 Otherness, 1 Illithid Soldiers and 3 Lobo Guards and will move to Gol Phalas this turn.
I wasnt really sure where to move next, but since my Intel reports just 4 enemies in Abysia I will attack there despite a part of my forces still being in Rlyeh. The possibility of getting my hands on the income of an enemies capital is surely fueling my greed, too
Another starspawn mage and star child will be build this turn in addition to 3 more Lobo Guards.
Research in thaumaturgy will continue.
To be continued...
CharonJr
[ February 16, 2004, 20:45: Message edited by: CharonJr ]
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February 17th, 2004, 08:02 PM
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Sergeant
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Join Date: Feb 2004
Location: Germany
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 15
Thaumaturgy is up to level 4 and 53 RPs short of level 5.
Atlanasha managed to summon 3 Otherness.
In Abysia my troops were only met by the province defenders, the small number of forces my intel indicated earlier seem to be inside the castle. The ememy troops were routing after one turn of close combat with more than half of them being already neutralized by my Illithids. In the end I won without losing a single trooper.
Provinces: 7
Treasury: 482
Income: 692
Upkeep: 252
RP: 138
Fortification: 2
Temple: 1
Fire gems: 5
Air: 5
Water gems: 8 (+4)
Astral gems: 24 (+4/+1)
Death: 10 (+2)
Nature: 18 (+2)
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea Dom1 7k pop, 33 inc, 14 res
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) Pangaea Plains - black candle 2
Kolermegor (5) Pangaea Forest - black candle 5
Scythia (35) 30-50 Light/Heavy Infantry and Crossbowmen Mountains - general intel
Abysia (40) Abysia capital
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Gol Ryepe (46) 40-70 Light Infantry farm lands - general intel
Bright Woods (17) 20 Woodsmen - forest - general intel black candle 1
The Weald (25) 30-40 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel black candle 2
Soth Beaver (38) 50-60 Triton troopers/guards Sea general intel
Baptizer (43) 50-70 Triton troopers/guards Sea general intel
Nifel (57) Abysia 2 warlords mountains/waste general intel
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 212 inc, 72 res, 25 def, dom 6
Gol Phalas (26) 13.020 pop, 100% tax, 0 UR, 60 inc, 9 res, 0 def, dom 0
Dunheim (28) 11.490 pop, 100% tax, 0 UR, 54 inc, 5 res, 0 def, dom 1
Talito (36) 8.140 pop, 100% tax, 1 UR, 26 inc, 12 res, 0 def, dom -1
Dershid (20) 6.380 pop, 100% tax, 0 UR, 33 inc, 9 res, 0 def, dom 4
Ctis (27) 32.250 pop, 100% tax, 0 UR, 210 inc, 108 res, 0 def, dom 1
Hoburgdorf (34) 13.670 pop, 100%, 1 UR, 61 inc, 10 res, 0 def, dom 0
I am bloodhunting in Dunheim (28) and Gol Phalas (26).
I will send my prophet with the 3 lobo guards and 3 otherness from Rlyeh to Abysia in order to add to the troops there since it will take a lot of time to breach the gates of the mountain citadel there with its 350 defense. This gives me the possibility to try and bring down Abysias dominion down to 0 with my prophet, too. This might even happen before I would be able to get into the citadel otherwise.
Since I havent tried this before, this might be very interesting.
It looks like Nifel (57) is the only other province of Abysia, if this turns out to be true after this turns, too, I will send a small detatchment to take Nifel.
My new mage turned out to be 1F, 2W and 3 As.
I am giving the Clam to one of my star child researchers and Cthugul will forge another one this turn.
Another starspawn mage and star child will be build this turn in addition to 3 more Lobo Guards and 2 Illithid Soldiers.
Research in thaumaturgy will continue.
To be continued...
CharonJr
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February 17th, 2004, 08:50 PM
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Sergeant
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Join Date: Feb 2004
Location: Germany
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Re: Noob\'s shot at an R\'lyeh AAR
Turn 16
Thaumaturgy is up to level 5 (soul slay yummy  ) and 175 RPs short of level 6 (my goal due to enslave mind).
In Abysia my troops were attacked by the 2 units from Nifel (2 Warlords), those were killed without even getting close to my troops.
Provinces: 8
Treasury: 403
Income: 741
Upkeep: 285
RP: 145
Fortification: 2
Temple: 1
Fire gems: 5
Air: 5
Water gems: 2 (+4)
Astral gems: 5 (+4/+2)
Death: 12 (+2)
Nature: 20 (+2)
Updated province information:
Devourer (6) 40(s) -60(g) Trition Troopers and Triton Guards Sea Dom1 7k pop, 33 inc, 14 res
Tiash (15) 20(g)/30(s) 40 (g) Militias and Heavy Infantries Forest/Swamp Dom4, 2.5k pop, 9 inc, 42 res
Vepitre (14) Pangaea Plains - black candle 2
Kolermegor (5) Pangaea Forest - black candle 5
Scythia (35) 30-50 Light/Heavy Infantry and Crossbowmen Mountains - general intel
Aran Plain (23) - 30-50 Light/Heavy Infantry and Militia general intel
Gol Ryepe (46) 40-70 Light Infantry farm lands - general intel
Bright Woods (17) 20 Woodsmen - forest - general intel black candle 1
The Weald (25) 30-40 Light/Heavy Infantry and Crossbowmen forest/mountain- general intel black candle 2
Soth Beaver (38) 50-60 Triton troopers/guards Sea general intel
Baptizer (43) 50-70 Triton troopers/guards Sea general intel
Nifel (57) Abysia 0 mountains/waste general intel
My Provinces:
Rlyeh (10) 29.740 pop, 100% tax, 0 UR, 212 inc, 72 res, 25 def, dom 6
Gol Phalas (26) 12.980 pop, 100% tax, 3 UR, 51 inc, 8 res, 0 def, dom -1
Dunheim (28) 11.490 pop, 100% tax, 1 UR, 52 inc, 4 res, 0 def, dom 1
Talito (36) 8.040 pop, 100% tax, 0 UR, 27 inc, 13 res, 0 def, dom -1
Dershid (20) 6.380 pop, 100% tax, 0 UR, 33 inc, 9 res, 0 def, dom 4
Ctis (27) 32.720 pop, 100% tax, 0 UR, 208 inc, 108 res, 0 def, dom 1
Hoburgdorf (34) 13.670 pop, 100%, 0 UR, 68 inc, 11 res, 0 def, dom 1
Abysia (40) 27.170 pop, 90%, 5 UR, 90 inc, 38 res, 0 def, dom -2
I am bloodhunting in Dunheim (28) and Gol Phalas (26).
My mage Qithas (1Ai, 1W, 3As) will lead a part of my siege army (2 Otherness, 2 Formless Spawns and 4 Illithid Soldiers) to take the province of Nifel (57) which seems to be devoid of defenders (except for potential PD). Qithas spells are scripted as 1x Quickness, 4x Soul Slay, when I reach Enslave Mind I will exchange the Soul Slays for Enslave Mind.
In Abysia my prophet starts to preach. I hope the 2 dom there will vanish faster than my troops are able to breach the gates.
If I knew how fast I can lower the enemies dominion in Abysia I might be able to move most of my army close to Pangaea and try to siege its home province after conquering Vepitre (14), but for now I will build up troops in Rlyeh and concentrate my forces on Abysia.
My new mage turned out to be 1W, 3As, 1D and 1N this time, he is assigned to cast Acashic Record on Talito (36) this turn since it does contain some mountains and should have a better chance than the plains provinces to contain magic sites.
I am giving the Clam to one of my star child researchers and Cthugul will kepp forging new ones.
Another starspawn mage and star child will be build this turn in addition to 7 more Lobo Guards.
Depending on the success of my prophet in deminishing the dominion in Abysia I might have to move one of my mages to Abysia with additional troops, but would prefer to keep them researching for now.
Research in thaumaturgy will continue.
To be continued...
CharonJr
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