.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

The Falklands War: 1982- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 2: The Ascension Wars

Reply
 
Thread Tools Display Modes
  #1  
Old February 29th, 2004, 10:24 PM

CharonJr CharonJr is offline
Sergeant
 
Join Date: Feb 2004
Location: Germany
Posts: 286
Thanks: 0
Thanked 0 Times in 0 Posts
CharonJr is on a distinguished road
Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 42

Research in conjuration is completed.

8 blood slaves were captured in Gol Phalas, another 8 in Kolermegor.

3 Vine Ogres were summoned in Kolermegor.

Acashic Record cast on Birman Highs revealed 2 magic sites – Mirrorlake (+2 water gems, +1 air gem) and an Earth Blood Seepage (+2 earth gems).

Some fire gems were found in The Weald, and some troops were cursed when they took some gems away from a witch.

Terminus successfully assassinated a Commander of Ulm in The Two Woods.

My undefended army province of Spire Woods was taken by Pythium.

The Pythium province of Jerib was defended by 20 militias and 15 slingers who were easily dispatched.

Pythium’s province of Storn Woods was defended by 20 militias, 15 slingers, 10 Velites, 6 Principes, 6 Battle Vestals, 5 barbarians and 5 archers, 5 Villain lead by 1 Centurion, 2 Theug Communicants, 1Battle Deacon, 1 Barbarian Chief and 1 Hydra Trainer. While they rolled towards my 8 Illithids, 3 Greater Otherness, 1 Minotaur and 1 fodder my mage managed to enslave 4 of them, slowing them down a bit with the mindbLasts helping, too. When the troops clashed the slingers and archers were killing hurting their own men more than mine. The Greater Otherness cut through the infantry like a hot knife through butter. Right before my Greater Otherness reached the Pythium commanders the Pythium forces routed.

A indie army consisting of 15 militias, 15 thralls, 10 blood slaves and 8 vampires lead by a vampire count attacked Storn Woods next. The vampires attacked and it took some rounds to kill them due to being etheral. Next the thralls were killed by the Greater Otherness without any problems. The count summoned undead 3 times but nothing was able to stop my Greater Otherness. But in the end the number of enemies did take its toll and 1 Greater Otherness was killed.

The PDs in Elkland were overcome without problems.

My two fodder armies in Garillion were met by 10 militias, 5 slingers and 5 barbarians lead by a Centurion and a Battle Deacon. The first volley of my archers routed the militias. Later the archers killed more of my own men than enemies. In the end I lost 6 fodder.

A sneaking enemy was discovered in Old Aran.

My forces in Pythium (2 mages, 1 star spawn priest and Glisas leading 4 Otherness, 3 Illithids, 2 serpent cataphract, 2 Emerlad Lords, 1 Serpent Lord and 10 fodder) met 45 militias, 25 slingers, 20 gladiators, 6 Velites and 1 serpent cataphract lead by 1 Serpent Lord, 1 Emerald Lord, 2 Centurion and the Pythium pretender – a Son of the Sun. My mages casted some enslaves while Glisas jumed right into the slingers after casting its preparation spells. My mages had to cast 6 Paralyse on the pretender before one finally stuck. The Son’s Astral Shield paralysed 5 of my troops, but he was killed fairly fast anyway. The remaining Pythium forces routed but just about 10 were able to escape. 1 serpent cataphract was enslaved. Glisas reach the fourth XP star during this fight.

The Dark Citadell in Pythium will take quite some time to breach due to its 350 defense, but I am not sure if I can assign additional troops to support the siege right now.


Provinces: 59
Treasury: 1.757
Income: 2.784
Upkeep: 1.447
RP: 501
Fortification: 7
Temple: 14
Converted Provinces: 25

Conjuration – 9
Alteration – 6 (researchind, will reach 7)
Evocation – 6
Construction – 8
Enchantment – 7
Thaumaturgy – 6
Blood Magic – 7

Fire gems: 109 (+16)
Air: 20 (+9)
Water gems: 46 (+17)
Earth: 46 (+8)
Astral gems: 11 (+17/+15)
Death: 32 (+10)
Nature: 63 (+12)
Blood: 27


Updated province information:


My Provinces:

Due to the info about my provinces getting longer and longer I will skip this one, too.

Mainly I reduce taxes by 10% for each 5 points of unrest/raise them again when unrest is going down.


The Golden Adept is 2F, 1E, 2S and will be set to research, another one will be recruited.

I got a 2W, 3S, 1N mage who will research. The Lore Master turned out to be 2A, 1E, 1N who will research.One of each will be recruited again.

3 More Vine Ogres will be summoned for 1 nature gem in Kolermegor.

Acashic Records will be cast for 25 astral gems on Black Forest.

The Clam is given to a star child in C’tis, the Winged Helmet (+1A) to my 3A mage and the Starshine Skullcap (+1S) to a 3S mage who will move to Talito.


The 2 fodder armies from Garillion will move to Storn Woods in order to support the siege at Pythium.

The 2 mage lead armies from Elkland will attack the lightly defended province of Cimri.

The mage lead army from Stron Woods will attack the lightly defended province of Tirannea.

My mage lead army in Jerib will attack Spire Woods which is defended by roughly 30 Pythium gladiators. Glisas will support the attack since it is fairly useless at the siege anyway.

My fodder army in Gol Ryepe will move to Glimmering Fields.

My priest in Giant’s Rest will build a temple.

The Spectre will move to The Two Woods where Terminus will try another assassination.

My mage lead army in Solam will move to Garillion.

The priest in Black Woods will move to Storn Woods to build a temple there.


A Clam of Pearls will be forged for 8 water gems in addition to a Bag of Winds (+1A) for 16 air gems and a Blood Thorn (+1B) for 16 blood slaves and a Starshine Skullcap (+1S) for 8 astral gems.

Since I want to cast a Well of Misery (required 80 death gems, adds death gems each turn) soon I can’t use any death gems for forging right now, but I can’t resist the temptation to cast Tartarian Gate for 10 death gems at least once


To be continued...

CharonJr

Map: http://homes.highspeed3.de/CharonJr/R'lyehAART42.JPG
Reply With Quote
  #2  
Old February 29th, 2004, 10:37 PM

CharonJr CharonJr is offline
Sergeant
 
Join Date: Feb 2004
Location: Germany
Posts: 286
Thanks: 0
Thanked 0 Times in 0 Posts
CharonJr is on a distinguished road
Default Re: Noob\'s shot at an R\'lyeh AAR

Quote:
Originally posted by Arryn:
You have an impressive / obscene number of RPs. I'm envious. And gem income. When I think of what I could do with those numbers if I had them in my Utgard game ...

Do you build PD? If I recruited as many mages as you have I couldn't afford to have built all the PD I have. I'm still trying to figure out how you're so much stronger in magic than I am (350 RPs on Turn 33 vs. my 232 on the same turn). I can add, if I try, 35 RPs worth per turn in mages (at a cost of 510g). You're climbing faster than that.
Nope, I rarely build PDs unless I am afraid of an impending attack. And even then I will not build them unless I am fairly confident that they will make a difference in the fight. Whenever I build PDs I write it into the AAR since this happens fairly seldom.

I prefer a fairly strong offensive/mobile army to static defenses.

I recruit about 35 RPs each turn, too, costing me 610 gold. But I think the main difference are my researching heroes and pretender (48 RPs each turn) in addition to the fairly cheap (85 gold) star children which add 7 research which I essentially recruited ever turn in the beginning in addition to the mages.

The star children are among the most efficient concerning RPs/gold due to my magic scales of 3.

My main focus is on research, which would likely get me killed in MP fairly fast, but did work fairly well in this SP.

I think I was able to conquer richer provinces in the beginning, too, enabeling me to buy more mages.

And finally the decent Void summons enabled me to save some money I would have otherwise been forced to spend on troops.

CharonJr
Reply With Quote
  #3  
Old February 29th, 2004, 11:09 PM
Arryn's Avatar

Arryn Arryn is offline
Major General
 
Join Date: Jan 2004
Location: twilight zone
Posts: 2,247
Thanks: 0
Thanked 0 Times in 0 Posts
Arryn is on a distinguished road
Default Re: Noob\'s shot at an R\'lyeh AAR

Okay, that explains things. I routinely build all provinces to 10 PD, and 20 PD on borders that are, or may become, contested. Different styles. Whatever works is okay. And after all, it's only an AI ...
__________________
Visit my Dominions II site
Reply With Quote
  #4  
Old March 1st, 2004, 12:07 AM

CharonJr CharonJr is offline
Sergeant
 
Join Date: Feb 2004
Location: Germany
Posts: 286
Thanks: 0
Thanked 0 Times in 0 Posts
CharonJr is on a distinguished road
Default Re: Noob\'s shot at an R\'lyeh AAR

Quote:
Originally posted by Arryn:
Okay, that explains things. I routinely build all provinces to 10 PD, and 20 PD on borders that are, or may become, contested. Different styles. Whatever works is okay. And after all, it's only an AI ...
Well, in contrast to the R'lyeh PDs (except the Illithid commanders) the Jotunheim PDs are actually worth their money

CharonJr
Reply With Quote
  #5  
Old March 1st, 2004, 12:43 AM

CharonJr CharonJr is offline
Sergeant
 
Join Date: Feb 2004
Location: Germany
Posts: 286
Thanks: 0
Thanked 0 Times in 0 Posts
CharonJr is on a distinguished road
Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 43

Research in alteration reached level 7.

8 blood slaves were captured in Gol Phalas, another 11 in Kolermegor and 1 in Dunheim.

3 Vine Ogres were summoned in Kolermegor and Tartarian Gate was cast in Tiash, summoning a Tartarian Cyclops (no leader) – 327 HP, 18 prot, 30 mor, 17 MR, 0 Enc, 26 Str, 12 Att, 17 def, 5 prec, 3/11 move.

Acashic Record cast on Black Forest revealed 1 magic site – Corpse Candles’ Marsh (+1 death gem, +1 water gem).

Rain killed one fourth of my pepole in Great Aran Waste.

Terminus successfully assassinated another Commander of Ulm in The Two Woods, but is leaving my services now.

In Cimri my forces faced about 30 militias/slingers who were easily defeated.

My sieging forces in Pythium were attacked by 15 forces from Pythium who were easily beaten and adding 1 Emerald Lord and 6 fodder to my forces.

Tirannea was only defended by PDs and taken easily.

Spire Woods was defended by roughly 15 militias and 15 gladiators lead by 3 Centurions. They were beaten without my forces breaking a sweat.

My Spectre was found in The Two Woods and slain by roughly 100 troops from Ulm.


Provinces: 62
Treasury: 2.354
Income: 2.925
Upkeep: 1.499
RP: 503
Fortification: 8
Temple: 15
Converted Provinces: 27

Conjuration – 9
Alteration – 7 (researching)
Evocation – 6
Construction – 8
Enchantment – 7
Thaumaturgy – 6
Blood Magic – 7

Fire gems: 80 (+16)
Air: 24 (+9)
Water gems: 47 (+19)
Earth: 54 (+8)
Astral gems: 13 (+17/+16)
Death: 43 (+11)
Nature: 54 (+12)
Blood: 30


Updated province information:


My Provinces:

Due to the info about my provinces getting longer and longer I will skip this one, too.

Mainly I reduce taxes by 10% for each 5 points of unrest/raise them again when unrest is going down.


The Golden Adept is 2F, 1A, 2S and will be set to research, another one will be recruited.

I got a 1W, 5S! mage who will move to Tiash and get the Starshine Skullcap – recruiting 1 more.

The Lore Master turned out to be 1F, 1S, 1D, 1B who will research – recruiting 1 more.

3 More Vine Ogres will be summoned for 1 nature gem in Kolermegor.

Acashic Records will be cast for 25 astral gems on Yldmyre.

Finally Atlanasha is cured of feeblemind and will continue summoning.

The Clam is given to a star child in C’tis, the Blood Thorn (+1B) is given to the 3B mage who will forge a Brazen Vessel (+1B) for 16 blood slaves. The Bag of Winds (+1A) is given to the 3(4)A mage who will cast Raven Feast (conj5, 4A, 5 air gems) on Cimri (24 corpses) in the hope of getting some much needed death gems.

Since I don’t seem to get a 3F Lore Master and have enough fire gems I will empower a 2F mage for 45 fire gems.


The 2 fodder armies from Storn Woods will move to Pythium and the priest will build a temple.

Glisas will move from Spire Woods to Ermithia.

The army from Garillion will move to Storn Woods.

The 2 mage armies from Cimri will move to Pythium.

The mage in Talito will continue to Glimmering Fields.

My priest in Giant’s Rest is starting to preach will the priest in Stron Woods will build a temple.


A Clam of Pearls will be forged for 8 water gems in addition to Boots of Quickness for 10 water gems.

A Robe of Shadows (Etheralness) will be forged (8 astral gems) for the Cyclops who will be Gift of Reasoned (20 nature gems) this turn.


To be continued...

CharonJr

Map: http://homes.highspeed3.de/CharonJr/R'lyehAART43.JPG
Reply With Quote
  #6  
Old March 1st, 2004, 11:02 AM

CharonJr CharonJr is offline
Sergeant
 
Join Date: Feb 2004
Location: Germany
Posts: 286
Thanks: 0
Thanked 0 Times in 0 Posts
CharonJr is on a distinguished road
Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 44


Ulm declared war this turn.

6 blood slaves were captured in Gol Phalas, another 4 in Kolermegor.

3 Vine Ogres were summoned in Kolermegor.

Acashic Record cast on Yldmyre revealed 1 magic site – Thunder Oak (+1 air gem) and Raven Feast brought back 2 death gems being a bit disappointing, but 5 air gems for 2 death gems is a better ratio than alchemies 4:1.

Gift of Reason revealed the Cyclops to posses 4E, 10 RPs and leadership of 25.

There was a festival in Glimmering Field raising faith and an ill omen was seen in Temiglia.

Ulm attacked my forces in Giant’s Rest with about 100 troops (60 militias, 15 Infantry of Ulm, 15 heavy infantry, 8 crossbowmen, 2 heavy cavalery and 1 black knight lead by 3 Commanders of Ulm). They faced my 7 knights/royal guards, 2 Vine Ogres and 10 fodder troops in addition to 21 PDs, being lead by 2 Illithid Lords (PDs), 1 starspawn mage and a lowbie priest (2H). I forgot the reset myriders to hold and attack rearmost, they were still set to attack closest from the siege, this way they charged right into the enemy ranks and received a beating after being able to kill about 10 militias. They routed after 3 of the 7 were killed. In the meantime the PDs reached the militias and while losing some men were able to route the militias. The Infantry of Ulm engaged my forces next and broke the slaves trooper contingent of the PDs. But my mindless kept pressing on breaking the Infantry of Ulm soon. In the end Ulm lost its 3 commanders (enslaves mainly) and 48 troops while I lost 3 riders and 1 fodder while 4 crossbowmen and 1 black knight were integrated into my army.

My armies in Bolfagon were attacked by 10 troops from Ulm who were quickly beaten.

Glisas deafted the PDs in Ermithia easily.


Provinces: 63
Treasury: 2.924
Income: 3.036
Upkeep: 1.538
RP: 503
Fortification: 8
Temple: 16
Converted Provinces: 29

Conjuration – 9
Alteration – 7 (researching, will reach 8)
Evocation – 6
Construction – 8
Enchantment – 7
Thaumaturgy – 6
Blood Magic – 7

Fire gems: 80 (+16)
Air: 18 (+10)
Water gems: 58 (+19)
Earth: 62 (+8)
Astral gems: 21 (+18/+17)
Death: 56 (+11)
Nature: 33 (+12)
Blood: 36


Updated province information:

There seem to have been an indie uprising in Man’s province of Glanis.


My Provinces:

Due to the info about my provinces getting longer and longer I will skip this one, too.

Mainly I reduce taxes by 10% for each 5 points of unrest/raise them again when unrest is going down.


The Golden Adept is 2F, 3S and will be set to research, another one will be recruited.

I got a 1W, 1E, 3S, 1B mage who will research – recruiting 1 more.

The Lore Master turned out to be 1F, 1A, 1E, 1N who will research – recruiting 1 more.

3 More Vine Ogres will be summoned for 1 nature gem in Kolermegor.

Acashic Records will be cast for 25 astral gems on Great Aran Waste.

The Clam is given to a star child in C’tis, the Robe of Shadows is given to the Cyclops in addition to the Boots of Earth bringing him to 5E (for Forge of the Ancients when I get the 80 needed earth gems).


My mage lead army from Giant’s Rest will move to Bolfagon to pick up some of the routed forces. While one mage lead army from Glimmering Fields will replace it in Giant’s Rest.

The army and priest form Stron Woods will move to Pythium to support the siege there.

Glisas from Ermithia and the 2 mage lead armies from Tirannea will attack the indie province of Glanis, hopefully being able to beat the 140 troops Man might send.


A Clam of Pearls will be forged for 8 water gems in addition to an Amulet of Antimagic for 4 astral gems, a Ruby Eye (+1F) for 16 fire gems, a Treelords Staff (+2N) for 32 nature gems, a Spirit Helmet (casts lightning) for 16 air gems and a Ring of the Warrior (adds to attack skill) for 4 Blood Slaves.


To be continued...

CharonJr

Map: http://homes.highspeed3.de/CharonJr/R'lyehAART44.JPG
Reply With Quote
  #7  
Old March 2nd, 2004, 02:30 AM

CharonJr CharonJr is offline
Sergeant
 
Join Date: Feb 2004
Location: Germany
Posts: 286
Thanks: 0
Thanked 0 Times in 0 Posts
CharonJr is on a distinguished road
Default Re: Noob\'s shot at an R\'lyeh AAR

Turn 45


8 blood slaves were captured in Gol Phalas, another 5 in Kolermegor.

3 Vine Ogres were summoned in Kolermegor.

Acashic Record cast on Great Aran Waste revealed 3 magic sites – Mineral Cave (+1 earth gem), Mercury Pond (+2 water gem) and a Unholy Temple (+1 death gem).

A witch cursed some of my troops for taking her gems in Jerib.

A group of religios zealots (militias) showed up in Nifel to join my forces.

Ulm attacked in Giant’s Rest again, with about 190 troops this time – about 80 militias, 30 Infantry of Ulm, 20 heavy infantry, 20 archers, 20 sappers, 10 Black Plate Infantry and about 5 Black Knights lead by 2 Black Lords, 1 Siege Engineer and a Lord Guardian. My army fielded 21 PDs with their commanders in addition to 15 fodder, 3 summons and 3 Ice Trolls lead by a starspawn mage and supported by a 2H priest. My PDs were decimated by the archers but kept pressing on and were able to break the leading militias. My mages Astral Fires riped decent holes into the advancing enemies. Due to the huge losses the Pythium forces routed after about 10 more turns despite my forces just having 1 Otherness and 2 Ice Trolls left in addition to 5 fodder.

The 22 indie barbarian defenders were easily defeated, but as expected Man attacked. But since the attack was just lead by 20 spearman, 10 archers and 10 militas it was easily repelled.

The entrance to Pythium has been breached.


Provinces: 63
Treasury: 2.743
Income: 3.101
Upkeep: 1.609
RP: 503
Fortification: 8
Temple: 17
Converted Provinces: 30

Conjuration – 9
Alteration – 8 (researching, will reach 9)
Evocation – 6
Construction – 8
Enchantment – 7
Thaumaturgy – 6
Blood Magic – 7

Fire gems: 80 (+16)
Air: 18 (+10)
Water gems: 58 (+19)
Earth: 62 (+8)
Astral gems: 21 (+18/+17)
Death: 56 (+11)
Nature: 33 (+12)
Blood: 36


Updated province information:

Since I seems to be unable to bleed the Ulmish forces dry (too many are able to escape) I will attack this turn. Witches Copse is virtually undefended while The Two Woods and Monherboa are defended by about 100 troops each in addition to heavy PDs. Ulm’s Moloch defender is in The Two Woods.


My Provinces:

Due to the info about my provinces getting longer and longer I will skip this one, too.

Mainly I reduce taxes by 10% for each 5 points of unrest/raise them again when unrest is going down.


The Golden Adept is 2F, 1A, 2S and will be set to research, another one will be recruited.

I got a 1W, 1E, 3S, 1N mage who will research – recruiting 1 more.

The Lore Master turned out to be 2W, 1E, 1N who will research – recruiting 1 more.

3 More Vine Ogres will be summoned for 1 nature gem in Kolermegor.

Acashic Records will be cast for 25 astral gems on Wicker Woods.

The Clam is given to a star child in C’tis, the Treelords Staff is given to my 2(3)N mage in Tiash, the Amulet of Antimagic, Spirit Helmet and Ring of the Warrior are given the the Cyclops and the Ruby Eye to my 3F mage.

A 1B mage will be empowered to 2B for 30 blood slaves in order to get another bloodhunter.


The fortress in Pythium will be stormed by the 5 armies with the support of 2 priests and 1 additional mage.

Glisas will attack the lightly defended province of Witch Copse.

My 3 fodder armies and 1 mage led army will attack The Two Woods with the support of 1 mage, 1 priest and the prophet from Glimmering Fields.

My 5 armies from Giant’s Rest and Bolfagon will attack Monherboa.

A commander from Abysia will move to pick up the militias in Nifel and a new one will be recruited.


A Clam of Pearls will be forged for 8 water gems in addition to a Flame Helmet for 16 fire gems, a Sanguine Rod for 4 blood gems, Winged Shoes for 4 air gems, a Sceptre of Authority for 5 fire gems and a Starshine Skullcap for 8 astral gems.

A Tarrasque will be summoned this turn for 25 nature gems in addition to casting a Forge of the Ancients for 86 earth gems by transforming all astral gems into earth gems.

23 Illithids will be recruited in R’lyeh in addition to 8 priests to build temples in the conquered provinces.


To be continued...

CharonJr

Map: http://homes.highspeed3.de/CharonJr/R'lyehAART45.JPG
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:02 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.