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February 19th, 2004, 11:22 PM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
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Re: New & raw web based Dominion II game server
Reverend Zombie: You're welcome  I hope to get some play out of this, and besides, I've long missed and excuse to learn CGI and mysql.
Todays update: It is now possible to add a comment to the game. Also, the game status has been changed to show what nations have joined in place of the VP fields.
Added backend support for restart.
Soon todo: Some primitive chat facility, a "game details" page, maybe with a kill and restart facility.
Far todo: Make adding AI work if possible. Work at styling the page. Make multiple host times work if possible. Publish the code under GPL.
Any other ideas? I can't implement any statistics unless someone come up with an idea for extracting this data from the game somehow, so the VP idea is not possible (sorry Peter).
I've been thinking about sending out a mail when a new turn is generated. Possibly, I could send out a Jabber (IM) or maybe an IRC message as well. Would that be helpful, or just annoying?
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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February 20th, 2004, 12:30 AM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
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Re: New & raw web based Dominion II game server
I thought I had joined the Sundering game as Ermor, but it will not accept my password. Any thoughts?
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 20th, 2004, 08:18 AM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Reverend Zombie:
I thought I had joined the Sundering game as Ermor, but it will not accept my password. Any thoughts?
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When I launched the game (I'm Abysia), Ermor (I believe) was reported as connected, which surprised me. Now it's reported as having played the turn.
Is there something to prevent a client from "stealing" a nation from another?
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February 20th, 2004, 08:41 AM
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Second Lieutenant
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Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 410
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Re: New & raw web based Dominion II game server
Re stealing: I would have thought that the passwords for gods were the way to prevent this. However, if it doesn't work...
I havn't tried, though. I could enable some logging and kill the IP of any perpetrators, but really wish to have the server open & free for all.
Do try to experiment... you guys knows as much as I do
I'm looking forward to making my moves... I know I probably suck in this game, but as long as I'm having fun being beaten up
Oh, and please avoid <,> in the comment field. Forgot about those. Will change it when I come home, doing tr/<>/()/g;
__________________
"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
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February 20th, 2004, 10:32 AM
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Sergeant
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Join Date: Feb 2004
Location: Germany
Posts: 286
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Re: New & raw web based Dominion II game server
It seems like I will have a lot of spare time on my hands this weekend and since this sounds very interesting I will surely take a look
Expect me as R'lyeh cause I am fairly clueless about the other races
BTW, I might have missed it in this thread, but want map is used here ? Or is it possible to make a choice ?
CharonJr
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February 20th, 2004, 01:04 PM
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Lieutenant Colonel
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Join Date: Feb 2004
Location: Chicagoland
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Re: New & raw web based Dominion II game server
Re: passwords and stealing
I don't think the password prevents access until the game has started. During the nation-selection phase, it seems anyone can go in and "overwrite" another players selection of nation with their own pretender?
I am in the Urgaia game as Arco, would appreciate if no one "steals" that!
On another note, the Urgaia game seems perpetually stuck at around 83000 seconds for the countdown--when is it really going to start?
[ February 20, 2004, 11:06: Message edited by: Reverend Zombie ]
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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February 20th, 2004, 01:32 PM
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First Lieutenant
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Join Date: Sep 2003
Location: Bordeaux, France
Posts: 794
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Reverend Zombie:
Re: passwords and stealing
I don't think the password prevents access until the game has started. During the nation-selection phase, it seems anyone can go in and "overwrite" another players selection of nation with their own pretender?
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AFAIK, there is no way to "protect" a nation until the game is started. It would be a nice added feature if "open" network games are to become more standard.
One solution, I believe, would be to have the game start offline, as a PBEM game, then go TCP/IP. Not counting the upload question, do the command line switch allow this?
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